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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Asset Manager Error (Maya 6.0 Skinning problem)
DaKamikaz
General Member
Since: Aug 26, 2006
Posts: 6
Last: Aug 30, 2006
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Level 0
Category: CoD2 MP Mapping
Posted: Monday, Aug. 28, 2006 11:42 am
I recently created a 3D model in maya, exported with CoDTools, no problem converting the material with asset_manager, but when I converted the xmodel, asset_manager gave me this error:




I'm not so experienced with maya, so the problem is prolly in there that I need to disable the basic material, or I made a mistake with the skinning :/

All help is very appreciated.

Grtz,
Kami

edited on Aug. 28, 2006 07:43 am by DaKamikaz
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DaKamikaz
General Member
Since: Aug 26, 2006
Posts: 6
Last: Aug 30, 2006
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Level 0
Category: CoD2 MP Mapping
Posted: Monday, Aug. 28, 2006 12:13 pm
K nvm, found the problem, stupid mistake :)
I had to name the material in Maya same as the material I used with asset_manager. ;)
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StrYdeR
General Member
Since: May 11, 2004
Posts: 11671
Last: Oct 7, 2021
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Level 10
Admin
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Im a HOST of MODSonair
Category: CoD2 MP Mapping
Posted: Monday, Aug. 28, 2006 12:19 pm
heh heh - yes you do

[angryalien]
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rEdrUmMDK
Preferred PLUS Member
Since: May 29, 2002
Posts: 6787
Last: Feb 12, 2009
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Level 10
Admin
Category: CoD2 MP Mapping
Posted: Thursday, Oct. 12, 2006 04:40 am
heh heh. Had the same problem.
[banghead]
Backup Your Work or your Work will be gone.
http://www.modsonline.com
better red than dead
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Gagarin
General Member
Since: Apr 21, 2006
Posts: 35
Last: Feb 3, 2008
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Level 2
Category: CoD2 MP Mapping
Posted: Friday, Oct. 13, 2006 08:04 pm
DaKamikaz. Can you tell me plz, what i need doing with asset manager after the export process ? I have file, what i need to do now ?
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MODSonline.com Forums : Call of Duty 2 : CoD2 MP Mapping

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