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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Scripting
surfndude
General Member
Since: Aug 14, 2005
Posts: 14
Last: Sep 19, 2006
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Level 1
Category: CoDUO Mapping
Posted: Tuesday, Sep. 19, 2006 01:12 am
Another Problem in game I throw a satchel completely away from the wall and the wall blows up.[confused]
What do you set for acculative and threshold to prevent far away explosions from Happening. I want nades and satchel to still blow it up but more closer to the actual wall. Could some one help me.... again plz?[lol]

edited on Sep. 18, 2006 09:13 pm by surfndude
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JerryCan
General Member
Since: Nov 2, 2006
Posts: 7
Last: Nov 27, 2006
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Level 0
Category: CoDUO Mapping
Posted: Tuesday, Nov. 21, 2006 09:12 pm
sorry I'm a ''noob'' too i just like to say that this topic helped me[thumbs_up], i only still dont understand that mesh thing[banghead]
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MODSonline.com Forums : Call of Duty : CoDUO Mapping

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