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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Bottomless pits
Necroshine
General Member
Since: Jun 27, 2006
Posts: 50
Last: Mar 28, 2007
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Level 2
Category: CoD2 MP Mapping
Posted: Wednesday, Aug. 23, 2006 01:24 am
For bottomless pits in COD2Radiant, is it still common practise to put the light entity with a -1 for radius to simulate the bottomless pit ?

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StrYdeR
General Member
Since: May 11, 2004
Posts: 11671
Last: Oct 7, 2021
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Level 10
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Category: CoD2 MP Mapping
Posted: Wednesday, Aug. 23, 2006 02:01 am
no - this would in effect create an error in your flare

[angryalien]
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new2this
General Member
Since: Jul 16, 2006
Posts: 96
Last: Nov 10, 2006
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Level 3
Category: CoD2 MP Mapping
Posted: Wednesday, Aug. 23, 2006 02:17 am
If you mean a bottomless pit that you fall in, make a teleoprter towards the bottom that teleports you back up a lil so your an an endless loop [lol]
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batistablr
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Since: Jul 13, 2005
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Last: Dec 23, 2015
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Level 8
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Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Wednesday, Aug. 23, 2006 02:25 am
u can just make no bottom and make them fall the whole 2 miles down that the game is
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Necroshine
General Member
Since: Jun 27, 2006
Posts: 50
Last: Mar 28, 2007
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Level 2
Category: CoD2 MP Mapping
Posted: Wednesday, Aug. 23, 2006 04:47 am
Yeah, that teleporter would be pretty funny. Maybe I'll use that for a hidden , secret area for fun if anyone finds it in the game..

I was just curious about the value. Older radiants did something similar is why I asked. I can just use normal lights and work with the radius' then use a player death brush and I'll be fine.


Anyway, my whole Pc crashed around 10pm tonight playing COD1 online. Wiped out my whole harddrive, along with my map. Right when I was on a roll.. !!
Gotta start this all over now. Back to the headaches I had of the COD2 utility installations !

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MODSonline.com Forums : Call of Duty 2 : CoD2 MP Mapping

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