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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: minefield
MRS_HANGOVER
General Member
Since: May 31, 2006
Posts: 19
Last: Aug 9, 2006
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Level 1
Category: CoDUO Mapping
Posted: Friday, Aug. 4, 2006 09:45 pm
have nearly compleated my first map, the only problem is my minefield wont work, have tried taking it out putting a new one in, have followed the tutorial to the letter, but cant get it to work.
Please help [banghead]
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lauramaegan
General Member
Since: Aug 9, 2004
Posts: 630
Last: Feb 11, 2007
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Level 6
Category: CoDUO Mapping
Posted: Friday, Aug. 4, 2006 09:51 pm
Try this, it might help. adding minefield tut
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MRS_HANGOVER
General Member
Since: May 31, 2006
Posts: 19
Last: Aug 9, 2006
[view latest posts]
Level 1
Category: CoDUO Mapping
Posted: Friday, Aug. 4, 2006 09:59 pm
thats word for word what i didexcept its only about 30 high, does the height make a difference?
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lauramaegan
General Member
Since: Aug 9, 2004
Posts: 630
Last: Feb 11, 2007
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Level 6
Category: CoDUO Mapping
Posted: Friday, Aug. 4, 2006 10:01 pm
height does not usually matter that much. Do you have a working .gsc for your map?
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MRS_HANGOVER
General Member
Since: May 31, 2006
Posts: 19
Last: Aug 9, 2006
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Level 1
Category: CoDUO Mapping
Posted: Friday, Aug. 4, 2006 10:15 pm
yes
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lauramaegan
General Member
Since: Aug 9, 2004
Posts: 630
Last: Feb 11, 2007
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Level 6
Category: CoDUO Mapping
Posted: Friday, Aug. 4, 2006 11:36 pm
Well then I would double check everything ( I know that you've checked a hundred times) but check again, including spelling. If that doesn't cure it, I'll look at it if you want.
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MRS_HANGOVER
General Member
Since: May 31, 2006
Posts: 19
Last: Aug 9, 2006
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Level 1
Category: CoDUO Mapping
Posted: Saturday, Aug. 5, 2006 11:36 am
i put a couple of no draw walls in as a temporary mesure to get it up and running on the server and get it tested with people in it, and with it being a sniper map the overall opinion is to keep the nodraw walls instead of fixing the minefield, so i think i will leave it how it is and possibly try the minefield on another map. thankyou anyway for your help
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