Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 7 Guests
Online:

LATEST FORUM THREADS

»
warfare
CoD4 Map + Mod Releases
Voting menu on maps
CoD+UO General
Hauling 911
CoDBO3 General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty 2
Category: CoD2 General
General game questions, comments, and chat.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked
Page
Previous Page
subscribe
Author Topic: Anyone want to be a hero?
yoyoyo
General Member
Since: Jun 8, 2005
Posts: 124
Last: Feb 7, 2007
[view latest posts]
Level 4
Category: CoD2 General
Posted: Thursday, Aug. 3, 2006 04:43 pm
okay i just made a little mod. i took the american grenade, made the model the tnt model, increased the damage and explosion radius and walla, a ghetto satchel charge.
Share |
Marlow
General Member
Since: Jun 27, 2006
Posts: 150
Last: Mar 6, 2008
[view latest posts]
Level 4
Category: CoD2 General
Posted: Thursday, Aug. 3, 2006 05:06 pm
OK, so we can make TNT! That's a start! We still need a scripting wiz to convert the smoke nade into a satchel charge, and a model wiz to recreate the UO satchel. I could do the sound part I think...
Share |
Bob_The_Reclaimer.pmo
General Member
Since: Jul 28, 2006
Posts: 29
Last: Aug 3, 2006
[view latest posts]
Level 2
Category: CoD2 General
Posted: Thursday, Aug. 3, 2006 07:03 pm
In order to export m odels from UO to CoD2, you need to take a model out of the XModel folder in CoD2. MAKE SURE IT"S A MODEL THAT YOU PROBABLY WONT WANT TO USE!!! Or you could just put it in a seperate folder...[wink] Then you take Winrar, take the model you want from UO and extract it to CoD2 then change the name to [Name of model you took out] MAKE SURE IT REMAINS A PLAIN OLD FILE!!! IF YOU SEE A MESSAGE SAYING THAT THE NAME OF THE EXTENSION CAN'T BE CHANGED OTHERWISE IT MAY BECOME UNUSABLE THEN IT WON'T WORK!!!!

That should work....I can't help you with scripting/ sound though...
Share |
The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoD2 General
Posted: Thursday, Aug. 3, 2006 07:51 pm
1) Don't shout

2) I seriously doubt this will work.. CoD2 models are constructed differently than UO ones (unless you've actually tried this and made it work, in which case I'll stand corrected).
Share |
supersword
General Member
Since: Jul 28, 2004
Posts: 1989
Last: Nov 22, 2011
[view latest posts]
Level 8
Forum Moderator
Im a fan of MODSonair
Category: CoD2 General
Posted: Thursday, Aug. 3, 2006 07:53 pm
Or sit... [biggrin]
Share |
Restricted Access Topic is Locked
Page
Previous Page
subscribe
MODSonline.com Forums : Call of Duty 2 : CoD2 General

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»