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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Select Entitys..
alexo256
General Member
Since: Jul 26, 2006
Posts: 12
Last: Aug 2, 2006
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Level 1
Category: CoD2 MP Mapping
Posted: Wednesday, Jul. 26, 2006 09:52 am
Hi, Im new here and I just got into CoD2 ModTools and (You may think this question is a little bit noob) im wondering how to Select entitys in CoD2 Radiant? I accidently made 2 Allied Flags for CTF and A bit to many sandbags
[banghead]... lol.. if i just make a big box texture without making any entitys or caulk etc. will it count as a ground? Thanks [thumbs_up] Also, where can i get photoshop without cost to make a loading screen? Thanks!

[sniper]

edited on Jul. 26, 2006 06:01 am by alexo256
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Warr!or
General Member
Since: Jun 21, 2005
Posts: 257
Last: Feb 9, 2008
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Level 5
Category: CoD2 MP Mapping
Posted: Wednesday, Jul. 26, 2006 11:14 am
Hi,
the first part of your question about entities I don't know what you mean, can you meaby post a screenshot?

but the part about photoshop, you can download a trail version from the official website, https://www.adobe.com/cfusion/tdrc/index.cfm?loc=en&product=photoshop , you just have to register and download it[thumbs_up]
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cbreisch
General Member
Since: Apr 21, 2006
Posts: 22
Last: Oct 1, 2007
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Level 1
Category: CoD2 MP Mapping
Posted: Wednesday, Jul. 26, 2006 02:10 pm
Look at the tool bar and there is an icon of an E with a red circle and a line through it. This is the disable selection of entities button. Make sure it is not selected and then use shift + the left mouse button to select your entities. Use backspace to delete them. Hope this helps
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ROTCGuy
General Member
Since: May 30, 2004
Posts: 265
Last: Mar 18, 2009
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Level 5
Category: CoD2 MP Mapping
Posted: Wednesday, Jul. 26, 2006 02:50 pm
Im not quite sure what you mean about making big box texture but you should use terrian patches to make your ground. Your ground should not be your skybox. Instead of photoshop you can download the gimp. Google it and you should get a bunch of hits.
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Warr!or
General Member
Since: Jun 21, 2005
Posts: 257
Last: Feb 9, 2008
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Level 5
Category: CoD2 MP Mapping
Posted: Wednesday, Jul. 26, 2006 03:33 pm
alexo256 , can you post a screenshot please so we can know whats your problem exactly?
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alexo256
General Member
Since: Jul 26, 2006
Posts: 12
Last: Aug 2, 2006
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Level 1
Category: CoD2 MP Mapping
Posted: Thursday, Jul. 27, 2006 05:12 am
Hi, I don't know how to take a screenshot in radiant, but I selected a grass texture in the bottom right - hand corner of radiant and dragged a large box over the grid and put all my entitys, Spawn points, etc. on top of it. Would this box be valid as a ground?
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ROTCGuy
General Member
Since: May 30, 2004
Posts: 265
Last: Mar 18, 2009
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Level 5
Category: CoD2 MP Mapping
Posted: Thursday, Jul. 27, 2006 06:01 am
Its better to use actual terrain patches.
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alexo256
General Member
Since: Jul 26, 2006
Posts: 12
Last: Aug 2, 2006
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Level 1
Category: CoD2 MP Mapping
Posted: Thursday, Jul. 27, 2006 06:21 am
As in 'better' that it works, unlike the box or will the box work as a ground as well?
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new2this
General Member
Since: Jul 16, 2006
Posts: 96
Last: Nov 10, 2006
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Level 3
Category: CoD2 MP Mapping
Posted: Thursday, Jul. 27, 2006 07:01 am
[eek]

edited on Jul. 30, 2006 05:04 am by veef
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lauramaegan
General Member
Since: Aug 9, 2004
Posts: 630
Last: Feb 11, 2007
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Level 6
Category: CoD2 MP Mapping
Posted: Thursday, Jul. 27, 2006 10:36 am
@ new2this,
Please do not recomend warez, cracked or pirating software software on these forums.

edited on Jul. 27, 2006 06:37 am by lauramaegan
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