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Forum: All Forums : Call of Duty 2
Category: CoD2 Scripting
Scripting and coding with Call of Duty 2.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: walking cows
coldroll
General Member
Since: Jul 4, 2006
Posts: 159
Last: Aug 24, 2007
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Level 4
Category: CoD2 Scripting
Posted: Friday, Jul. 7, 2006 06:43 pm
how do you add cows walking around a hill on call of duty 2 please help as soon as you read hurry[jumping][machine_gun][ohwell][sniper][2guns][lol][puke][sniper][2guns][sniper][banghead][sniper][2guns][banghead]

edited on Jul. 7, 2006 09:46 pm by coldroll
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FlesyM
General Member
Since: Jul 24, 2005
Posts: 399
Last: Jan 23, 2008
[view latest posts]
Level 5
Category: CoD2 Scripting
Posted: Friday, Jul. 7, 2006 10:38 pm
lol you kid crack me up. you should be comedian !! rolf

but seriously, let me get something straight :
when in comes to mapping/scripting in a mod community, there's no such thing as hurrying up !! we don't get paid for doing that, and are only doing for the fun and the love of the game. beside, isn't just a lack of respect to tell someone to hurry up when you are asking help about something that ridiculously "impossible" to do ?

yup "impossible" .... it's easy to move objects with respect to the environment around it, but when it comes to make an object move with respect to itself ... that's a totally different story. it's doable for experts and it would take as much time IW took to animate the players (errr .... a few years for joes like us ??) and for what ? a walking cow ?? lol !! it would be worth it if you could play AS a cow ... now that would be some funny stuff ... but yeah for what you ask, and the time frame you specified, consider that totally impossible.

lol
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoD2 Scripting
Posted: Saturday, Jul. 8, 2006 02:47 am
Take a look at the CoD tutorial "moving things"... it will help you out.

you won't be able to make it "walk" but you can move it around.
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Hercules
General Member
Since: Jan 23, 2005
Posts: 775
Last: Apr 26, 2011
[view latest posts]
Level 7
Im a fan of MODSonair
Category: CoD2 Scripting
Posted: Saturday, Jul. 8, 2006 02:53 am
the CoD2 models of the (dead) cows will look abit odd walking around a field but then again it will make people laugh [lol]
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westonegoth
General Member
Since: Mar 27, 2005
Posts: 842
Last: Feb 25, 2008
[view latest posts]
Level 7
Category: CoD2 Scripting
Posted: Saturday, Jul. 8, 2006 03:16 am
lol they could be zombie cows!!![eek]

lol have a Peter Cow (peter pan flying)

lol
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King_Dingeling
General Member
Since: Nov 21, 2005
Posts: 55
Last: Nov 26, 2008
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Level 3
Category: CoD2 Scripting
Posted: Saturday, Jul. 8, 2006 06:21 am
Hey Coldroll where do you´ve got those crazy pills from??????[crazy]
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coldroll
General Member
Since: Jul 4, 2006
Posts: 159
Last: Aug 24, 2007
[view latest posts]
Level 4
Category: CoD2 Scripting
Posted: Saturday, Jul. 8, 2006 09:25 pm
The crazy shop in crazy land I'm throwing up right now literly[puke][drink]
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andylegate
General Member
Since: Apr 1, 2006
Posts: 165
Last: Aug 31, 2008
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Level 4
Category: CoD2 Scripting
Posted: Sunday, Jul. 9, 2006 08:58 am
hmmmmmmm......dead cow......flying stuka script.....mix the stuka flyby sound file with the sound of mooing cow.........

Must be a Secret WWII weapon! [biggrin]
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coldroll
General Member
Since: Jul 4, 2006
Posts: 159
Last: Aug 24, 2007
[view latest posts]
Level 4
Category: CoD2 Scripting
Posted: Monday, Jul. 10, 2006 08:17 am
hey maybe my cows could moo when you go up to them and if you shoot them maybe they could chase you around and try to kill you, and maybe if you kill them they blow up or maybe they could all chase you at once!!! and then eat your guy!!! is that a good idea moooooooooooooo!!!!!!!!!!!![eek]
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MOTLEY
General Member
Since: Mar 4, 2005
Posts: 74
Last: Jul 1, 2007
[view latest posts]
Level 3
Category: CoD2 Scripting
Posted: Monday, Jul. 10, 2006 08:32 am
OMG
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