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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: xmodel problem...
Bonte
General Member
Since: Aug 22, 2005
Posts: 12
Last: Aug 7, 2006
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Level 1
Category: CoD2 MP Mapping
Posted: Thursday, Jun. 22, 2006 05:07 pm
ok. whenever i put a halftrack on my multiplayer map it shows up as this in game play.


Why is it doing this...I have looked three times to see if i had mods in my main folder but i couldnt find any...
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Shoot
General Member
Since: Jun 22, 2002
Posts: 260
Last: Mar 22, 2008
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Level 5
Category: CoD2 MP Mapping
Posted: Thursday, Jun. 22, 2006 05:13 pm
This has been covered many times here already.....

For a multiplayer map and using misc models you need to be sure that it says "_static" in the model name.

The car is the game's way of dealing with this as an error. The particular model you picked is meant to be in a sp map.

You can use the model you have but you can place it as a script_model but you will need to clip it as there more than likely isn't a collmap for it.
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esc-sickboy
General Member
Since: May 3, 2006
Posts: 121
Last: May 26, 2008
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Level 4
Category: CoD2 MP Mapping
Posted: Friday, Jun. 23, 2006 08:41 pm
What Clip will I need?
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Friday, Jun. 23, 2006 08:42 pm
For a vehicle i'de go for a metal clip, this will give a metal sound!
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esc-sickboy
General Member
Since: May 3, 2006
Posts: 121
Last: May 26, 2008
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Level 4
Category: CoD2 MP Mapping
Posted: Friday, Jun. 23, 2006 09:39 pm
OK...but could Players Cross that Vehicle then?
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BallisticTip
General Member
Since: Dec 10, 2004
Posts: 979
Last: Nov 30, 2008
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Level 7
Category: CoD2 MP Mapping
Posted: Friday, Jun. 23, 2006 09:57 pm
Quote:
OK...but could Players Cross that Vehicle then?


By "cross" you mean "pass through"....no.

By "cross" you mean "walk over", perhaps if the brushes that are your clips are not too high. You can do extra work to allow players to climb items by using ladders or mantle textures.
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD2 MP Mapping
Posted: Friday, Jun. 23, 2006 10:23 pm
Just think of a clip texture a an invisible wall.. They are solid but invisible.
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esc-sickboy
General Member
Since: May 3, 2006
Posts: 121
Last: May 26, 2008
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Level 4
Category: CoD2 MP Mapping
Posted: Friday, Jun. 30, 2006 09:36 pm
Ok, thank you.
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