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Forum: All Forums : Soldier of Fortune
Category: SoFII Scripting
Coding related issues dealing with Soldier of Fortune II.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Multiple scopes
Intrepid
General Member
Since: May 1, 2003
Posts: 2
Last: May 1, 2003
[view latest posts]
Level 0
Category: SoFII Scripting
Posted: Thursday, May. 1, 2003 08:59 pm
I see no reason why all the scoped weapons should have the same scope look.
So I have created new scope huds for the Sig, OICW and MSG90A1, and edited the Sof2.wpn file acordingly, I also created the new directory structure with the diferent scope files, reticle, background ect.
However its not working.
I have been looking at the source code and I think there is a limitation on the number of availible huds. Can any one tell me if this is true. And/ or has any one added a .hud file without recompiling the source... ???
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Shoot
General Member
Since: Jun 22, 2002
Posts: 260
Last: Mar 22, 2008
[view latest posts]
Level 5
Category: SoFII Scripting
Posted: Thursday, May. 1, 2003 11:32 pm
I played around with the same thing but was never able to get a different view either - if its coded then its beyond me at the current time - not up on my C++ yet.
Good luck to you and I am interested in what you find out.

Shoot...out
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