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Forum: All Forums : Call of Duty 2
Category: CoD2 Map + Mod Releases
Release announcements of custom maps and mods and other content related to Call of Duty 2.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: mp_depot for CoD2
Capt.Com
General Member
Since: Nov 14, 2004
Posts: 879
Last: Oct 6, 2007
[view latest posts]
Level 7
Category: CoD2 Map + Mod Releases
Posted: Monday, Jun. 12, 2006 05:21 pm
sevensniff writes...
Quote:
... im happy with what ive made and im gonna be uploading now [jumping]


Well said. You like what you made... go ahead. We don't use the maps to look a the posters...
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sevensniff
General Member
Since: Feb 12, 2005
Posts: 365
Last: Apr 8, 2010
[view latest posts]
Level 5
Category: CoD2 Map + Mod Releases
Posted: Monday, Jun. 12, 2006 05:38 pm
Mp_depot is out [jumping]

DOWNLOAD NOW

ill get it uploaded to filefront.com soon.

Enjoy [thumbs_up]
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Busterking
General Member
Since: Jan 13, 2005
Posts: 129
Last: Feb 6, 2008
[view latest posts]
Level 4
Category: CoD2 Map + Mod Releases
Posted: Monday, Jun. 12, 2006 07:10 pm
This map crashes our server when inserted in the map rotation:

******* script runtime error *******
undefined is not an array, string, or vector: (file 'maps/mp/_load.gsc', line 113)
if (!isdefined(level._effect["lantern_light"]))
*
called from:
(file 'maps/mp/_load.gsc', line 12)
lanterns thread lanterns();
*
called from:
(file 'maps/mp/mp_depot.gsc', line 3)
maps\mp\_load::main();
*
started from:
(file 'maps/mp/mp_depot.gsc', line 1)
main()
*
************************************
********************
ERROR: script runtime error
(see console for details)
(file 'maps/mp/mp_depot.gsc', line 1)

********************
----- Server Shutdown -----
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sevensniff
General Member
Since: Feb 12, 2005
Posts: 365
Last: Apr 8, 2010
[view latest posts]
Level 5
Category: CoD2 Map + Mod Releases
Posted: Monday, Jun. 12, 2006 07:24 pm
i would say a mod is causing that since the map works fine with a normal computers server

and the script that is causing the prob is somthin rasta told me about and hes good with his scripts lol

oh and i want to say sorry ppl me and ricsta were having a laugh trying to get out of the map succesfull once but realy need to be good a nade jumps (getting fixed). so as we were having fun we found some missing textures and my tank at bomb plant A is walk throughable so im gonna fix these bugs and ill rerelease the map

once again sorry[thumbs_up]

edited on Jun. 12, 2006 03:27 pm by sevensniff
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sevensniff
General Member
Since: Feb 12, 2005
Posts: 365
Last: Apr 8, 2010
[view latest posts]
Level 5
Category: CoD2 Map + Mod Releases
Posted: Monday, Jun. 12, 2006 08:38 pm
ok the bug fix is out [drink]

http://homepage.ntlworld.com/vincent.larkin3/cod/mp_depot.zip

download there and this time the bandwith wot max out on me lol thanx to all the ppl that downloaded the buggy one they max out my bandwith and now my site is down thx for that [thumbs_up] [tongue]
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hurricane04343
General Member
Since: Mar 22, 2006
Posts: 33
Last: Apr 12, 2007
[view latest posts]
Level 2
Category: CoD2 Map + Mod Releases
Posted: Monday, Jun. 12, 2006 09:29 pm
good map

you can jump of the top of the tower thing near the british spawn and live...no damage done

other than that its awesome
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sevensniff
General Member
Since: Feb 12, 2005
Posts: 365
Last: Apr 8, 2010
[view latest posts]
Level 5
Category: CoD2 Map + Mod Releases
Posted: Monday, Jun. 12, 2006 09:32 pm
yea i relised that when i was testing for bugs earlyer u can run off it but u cant jump

but because i didnt know about it i have my own wee way of getting down :D if u look south when on the tower u will see the steps if u jump off the tower towards the side of the steps u can just catch the mantle and u dont get hurt :D looks pritty cool when ur watching some one doin it
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Busterking
General Member
Since: Jan 13, 2005
Posts: 129
Last: Feb 6, 2008
[view latest posts]
Level 4
Category: CoD2 Map + Mod Releases
Posted: Monday, Jun. 12, 2006 09:57 pm
sevensniff writes...
Quote:
ok the bug fix is out [drink]

http://homepage.ntlworld.com/vincent.larkin3/cod/mp_depot.zip

download there and this time the bandwith wot max out on me lol thanx to all the ppl that downloaded the buggy one they max out my bandwith and now my site is down thx for that [thumbs_up] [tongue]


Did you fix the script error that I have reported in this new version?

Just wondering because other mappers had this problem also and were able to fix it.

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duck11
General Member
Since: Apr 27, 2006
Posts: 46
Last: Feb 3, 2008
[view latest posts]
Level 2
Category: CoD2 Map + Mod Releases
Posted: Tuesday, Jun. 13, 2006 12:43 am
u have some floating boxes in one of the garages and i wish u woulda made the two hotel bulings playable but othere than that its great
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pnyles
General Member
Since: Oct 19, 2004
Posts: 7
Last: Jun 19, 2006
[view latest posts]
Level 0
Category: CoD2 Map + Mod Releases
Posted: Tuesday, Jun. 13, 2006 05:26 am
Sir,

Upon loading Depot on my dedicated server, the server crashes and reports that it cannot find maps\\mp\\mp_depot.csv . Although the file exists in the pak . It also sais in your readme contents list that "mp_depot.iwd/maps/mp/mp_depot_barrels.gsc" exists, but this file does not ... Otherwise the map looks great and i'd like to host it .....Pete , www.livefromny.net
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