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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: railroad rail prefabs?
DarthBrooks
General Member
Since: Nov 24, 2005
Posts: 76
Last: Jun 13, 2007
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Level 3
Category: CoD2 MP Mapping
Posted: Sunday, Jun. 11, 2006 01:34 pm
I've been looking for the prefabs (if they exist) for the railroad tracks and haven't found them. Do they exist? Do I need to unrar some of the IWD files, import from COD/ UO or do I need to make my own?

I'm sure this is an idiot question but I could bang my head against a wall for the next hour or ask it.

edited on Jun. 11, 2006 04:35 pm by DarthBrooks
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andylegate
General Member
Since: Apr 1, 2006
Posts: 165
Last: Aug 31, 2008
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Level 4
Category: CoD2 MP Mapping
Posted: Sunday, Jun. 11, 2006 02:09 pm
I know there are box car models, but I've not seen anything for the tracks and ties. I HAVE seen textures for like the wooden railroad ties (you have to use the surface editor to set it to the one you want).
This is a good question too as I'm thinking of making a map with a cart that rolls down some tracks out of control. I'm going looking right now for it. If I find something I'll post it here, or someone else may know and post it here first.
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DarthBrooks
General Member
Since: Nov 24, 2005
Posts: 76
Last: Jun 13, 2007
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Level 3
Category: CoD2 MP Mapping
Posted: Sunday, Jun. 11, 2006 02:47 pm
Not finding any I made my own. One is for ground usage and the other for a bridge.

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blmeanie
General Member
Since: Mar 13, 2005
Posts: 196
Last: Mar 30, 2009
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Level 4
Category: CoD2 MP Mapping
Posted: Sunday, Jun. 11, 2006 04:06 pm
DarthBrooks writes...
Quote:
Not finding any I made my own. One is for ground usage and the other for a bridge.



was the actual rail a model? Those like really nice and proper. Would you share them? Credit would be given of course.
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sevensniff
General Member
Since: Feb 12, 2005
Posts: 365
Last: Apr 7, 2010
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Level 5
Category: CoD2 MP Mapping
Posted: Sunday, Jun. 11, 2006 04:13 pm
i would lower the hight of the sleepers they look to fat cut them down to about 4 units would look alot nicer[thumbs_up]
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DarthBrooks
General Member
Since: Nov 24, 2005
Posts: 76
Last: Jun 13, 2007
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Level 3
Category: CoD2 MP Mapping
Posted: Sunday, Jun. 11, 2006 08:05 pm
I'm going to leave them as is. They're the right size for a bridge and on ground you want to bury them up to close to the top edge of the sleepers anyways. ( I didn't know the cross pieces were called that before t'night)

Here's the prefab. I just left the ground tracks in there but it's very easy to convert it to a bridge track.

http://fileanchor.com/32985-d
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Tridon
General Member
Since: Jan 25, 2006
Posts: 232
Last: Nov 28, 2010
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Level 4
Category: CoD2 MP Mapping
Posted: Sunday, Jun. 11, 2006 08:12 pm
They're actually called railroad ties. The only thing I would suggest is to rotate the texture on the ties so they lay horizontal.

edited on Jun. 11, 2006 11:13 pm by Tridon
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