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List of Mod Features
Features & Credits:
Chris P - Merciless UO 3 Blood Mod:
Blood, head popping, Molotav Cocktail, Mustard Gas, the Russian female player model, damage based player speed, location based player damage
Bell - AWE UO 2.12 Mod:
Random artillary, random planes, trip wires, sticky weapons, anti-camping, anti-team killing, spawn protection, parachuting, tracers, skyflashes
Bloodlust - Bloodlust UO Mod additions:
Various HUD graphics improvements
Weapon ballistics tweaking
New Mustard Gas grenade model & skin
New player models:
British variation of the Russian female model from Merciless UO 2,
Jew POW Zombie player model
Russian Army (tunic soldier) model based on the single player model
Nazi Sturmtruppe model
black American airborne model using the head from VOPUO by Chris P
(I made the black hands and viewmodel for it)
New weapon sounds from various sources
All new coding for damage detection and handling for the new female models
Imported the new Greasegun and M1A1 Carbine Fullstock models from the German Front UO Final mod
Importing of the Merciless UO weapons and blood effects to work with AWE
Added in an option to cut loose of your parachute harness early so you can land on normally inacessible rooftops or buildings
Added in ammo crates from AWE Extreme but with a major overhaul by me
Added smoke trails to the mortars
Reskinned all the decapitation models with new Photoshop blood brushes, makes the splatter look more realistic.
Expanded the Stukas to 3 different types of aircraft, and now when the planes crash they explode into 5 or 6 pieces and a big smoke and fire column appears complete with sound and it all stays there for about 30 seconds
The zombies are extremely hard to kill but can only use pistols and fixed turret weapons such as MG42s and PTRS41s.
Changed the head pop sound to be a bit more "squishy" sounding and changed the head chunk skins to bits of brains and meat instead of just meat
Various tweaks to the blood and other in-game fx to help with gamestate issues and overall gameplay
Added four more punishments for campers, team hurters, and team killers: being crushed to death by a falling hedgehog, being picked up 500 units and dropped on their head, being burned to death, and being locked in place with their weapon disabled
You can now play ALL gametypes on ALL maps with ALL options enabled with ALL the blood and gore you love about Merciless UO! The only exception is Base Assault on the Foy map. That map just uses too much gamestate to be able to make it work with this mod.
Bloodlust Homepage
A wonderful mod.
Lots of more information is on the website.
**New Gametype added**
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Thanks to DeathTrap for the idea!
AZ features:
All Germans spawn as Jew POW zombies. I made a new weapon to go along with this gametype, call a Basher. its the same thing as a Luger but with no ammo, and can not use Luger ammo. I liked it so much, I've restricted the zombies to using only it for all gametypes. The game plays as LTS (Last Team Standing) which is the same as TDM, but with no respawn. This gametype stresses the importance of teamwork!
Allies get their normal weapons and ammo amounts, but have to be careful of getting rushed by zombies and beaten to death as the zombies are EXTREMELY hard to kill.
Strength: Use of all weapons
Weakness: It only takes one or two good bashes to be killed
Zombies should use stealth to sneak up on and attack single enemies. Zombies should be careful to not get ganged up on by alot of Allies as they wont stand much of a chance against that.
Strength: Extremely hard to kill, fast, don't bleed.
Weakness: can only bash
Get on in the server and check it out!
SRV ADD: 64.156.59.173:28960
TS: 16 Slot
TS IP: 70.84.144.214:8768
Enjoy
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