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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: No models when testing online
raze29
General Member
Since: May 28, 2006
Posts: 66
Last: Apr 15, 2008
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Monday, May. 29, 2006 06:04 pm
When I'm running it on my comp everything works fine. I see all the models. But not when uploaded as an iwd. Can it be the vclog?? Well I don't know what's vclog but maybe.. [biggrin]

edited on May. 29, 2006 02:04 pm by raze29
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veef
General Member
Since: Apr 25, 2006
Posts: 1258
Last: Aug 29, 2006
[view latest posts]
Level 8
Category: CoD2 MP Mapping
Posted: Monday, May. 29, 2006 06:06 pm
raze29 writes...
Quote:
When I'm running it on my comp everything works fine. I see all the models. But not when uploaded as an iwd. Can it be the vclog?? Well I don't know what's vclog but maybe.. [biggrin]


pack it into a .iwd and run your machine with pure on and tell me if you see the models then.

edited on May. 29, 2006 02:07 pm by veef
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raze29
General Member
Since: May 28, 2006
Posts: 66
Last: Apr 15, 2008
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Level 3
Category: CoD2 MP Mapping
Posted: Monday, May. 29, 2006 07:14 pm
I ran it on my machine with pure on. It works fine. This is the same iwd as the one uploaded to my server. Now the server has the iw_13.iwd file. And it doesn't work. PLZ help.. [cry] [banghead]

EDIT: Well when I type map mp_immunition in the console, it says:

^1ERROR: xmodel 'xmodel/military_sandbag_longsection' not found
^1ERROR: Cannot find xmodel 'xmodel/military_sandbag_longsection'.
^1ERROR: xmodel 'xmodel/military_sandbag_endsection_left' not found
^1ERROR: Cannot find xmodel 'xmodel/military_sandbag_endsection_left'.
^1ERROR: xmodel 'xmodel/military_sandbag_endsection_right' not found
^1ERROR: Cannot find xmodel 'xmodel/military_sandbag_endsection_right'.

etc... A lot of same errors.

and well you can see it by yourself: 195.228.155.151:28970
Right now the map is my custom map and the password is: mapunk.

edited on May. 29, 2006 03:18 pm by raze29

edited on May. 29, 2006 03:20 pm by raze29
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sgtdeath
General Member
Since: Jul 23, 2005
Posts: 116
Last: Jul 24, 2008
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Level 4
Category: CoD2 MP Mapping
Posted: Monday, May. 29, 2006 08:50 pm
like i said, some models dont work...

Go Here


these things are all over the CoD2 forums...try doing a search
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BallisticTip
General Member
Since: Dec 10, 2004
Posts: 979
Last: Nov 30, 2008
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Level 7
Category: CoD2 MP Mapping
Posted: Monday, May. 29, 2006 09:35 pm
I went to the IP you've provided and the server is running UO, not COD2.
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raze29
General Member
Since: May 28, 2006
Posts: 66
Last: Apr 15, 2008
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Level 3
Category: CoD2 MP Mapping
Posted: Tuesday, May. 30, 2006 04:18 am
It is a cod2 server. The name is Immunity. But hey I used static vehicle models and they don't work. Nothing. [cry]
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veef
General Member
Since: Apr 25, 2006
Posts: 1258
Last: Aug 29, 2006
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Level 8
Category: CoD2 MP Mapping
Posted: Tuesday, May. 30, 2006 08:13 am
Like i said back on page one
Quote:
How To extract the xmodel's tutorial is located here http://www.modsonline.com/Tutorials-read-312.html


If you had followed the tutorial correctly you would have extracted the xmodel directory to the correct directory.
Quote:
double click on iw_13.rar (on your desktop) and winrar will unpack (expand) all the files and folders that are in there...locate the folder called xmodel and right click on it --> extract to --> extract this folder to .../call of duty 2/main/ ....you will need to browse for it in the winrar window so that it goes to the proper path
Instead you extracted it to "call of duty 2/main/xmodel/" .
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raze29
General Member
Since: May 28, 2006
Posts: 66
Last: Apr 15, 2008
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Tuesday, May. 30, 2006 11:50 am
Hmm. The models are in main/xmodel/xmodel. Uff. Then I'll copy the models to main/xmodel.
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BallisticTip
General Member
Since: Dec 10, 2004
Posts: 979
Last: Nov 30, 2008
[view latest posts]
Level 7
Category: CoD2 MP Mapping
Posted: Tuesday, May. 30, 2006 10:24 pm
Quote:
It is a cod2 server


I mistyped the port, my bad and my apologies.
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DAVID_SS
General Member
Since: Dec 8, 2005
Posts: 4
Last: Jun 6, 2006
[view latest posts]
Level 0
Category: CoD2 MP Mapping
Posted: Thursday, Jun. 1, 2006 09:52 am
I have the solution. In the radiant selec the model, now push "N" to open the entity window, change those variables:

Key: classname
value: script_model

Thats all

Sorry for my english.
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