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Forum: All Forums : Call of Duty 2
Category: CoD2 SP Mapping
Call of Duty 2 single player mapping, scripting and everything single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: (Tut) Floating Bodies
General Member
Since: Feb 27, 2004
Posts: 1713
Last: Dec 29, 2016
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Level 8
Im a fan of MODSonair
Category: CoD2 SP Mapping
Posted: Sunday, May. 7, 2006 12:54 pm


Two various key/values applied to Node_Scripted to determine one of two animations to use:
"script_noteworthy" "floater_a"
"script_noteworthy" "floater_b"

Each Node_Sripted targets their own Scripted_Origin, which determines the height of where the body will be layed.

To spawn a certain character, change the line wounded_guy = character_nonAI_spawn_lowRes(); by adding in the parameter of:

Default character is ranger.
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General Member
Since: Aug 15, 2005
Posts: 112
Last: Feb 1, 2008
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Level 4
Category: CoD2 SP Mapping
Posted: Sunday, May. 7, 2006 12:58 pm
Nice tut sparks...
It's great to see that somebody is making this much tuts for single player.Keep it up,i like SP mapping[pimp]
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General Member
Since: Jul 26, 2005
Posts: 417
Last: Jan 31, 2008
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Level 5
Category: CoD2 SP Mapping
Posted: Thursday, Jun. 15, 2006 02:10 pm
bloody fine work mate!!!

this is sort of to bump the post up so it would be on the tuts..

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General Member
Since: May 8, 2008
Posts: 67
Last: Jan 7, 2015
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Level 3
Category: CoD2 SP Mapping
Posted: Thursday, May. 2, 2013 11:55 am
Can someone reupload the file?
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MODSonline.com Forums : Call of Duty 2 : CoD2 SP Mapping

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