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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Got a few questions.
Badarse
General Member
Since: Apr 29, 2006
Posts: 60
Last: Oct 22, 2006
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Monday, May. 1, 2006 12:54 am
ok instead of making 100 post/one a day, im going to ask everything im having trouble with.

#1. I was reading the tutorial in the CoD Mapping section on how to make hills and valleys. well it says to start off with mesh..how do i get mesh?

#2. I was wondering if i can put working mg42's in my map and how.

#3. i would like to make a SD map so do i need to put 2 SD spawn points where i would like them? Also, how can i get SD to work seeing everytime i make a map it is DM. One more thing, where can i find objectives to place in the map.

I think that might be it. This is my first time realy trying to learn radiant so im sure ill have a few more questions.

thanks in advance.
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Badarse
General Member
Since: Apr 29, 2006
Posts: 60
Last: Oct 22, 2006
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Monday, May. 1, 2006 03:13 am
Also i was wondering if i could change the color of the grid so i know where everythng is without zooming in.
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Badarse
General Member
Since: Apr 29, 2006
Posts: 60
Last: Oct 22, 2006
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Monday, May. 1, 2006 05:18 am
average writes...
Quote:
its amazing, Almost literally-The words in your questions can be rearranged to the TITLES OF TUTORIALS ON THIS SITE. MERELY, one click away, from you. example, placing mg42 in your mp map, or search and destroy explained... Honestly, if i didnt know better I would bet money that even some of these posts were so hard to type that the actual person needing the info paid someone to type in the question while they went out and rented Kianu reeves movies. Now let me go back to searching the forums for possible answers to my question before I have to post it as a last resort.

UNDERCOVERBRUTHA


lol dude...theres nothing in CoD2 mapping tutorials..so im guessing its in CoD or CoDUO. I dont like to check those cause i don know if its the same but i guess they are....And get a life.

Bodger thanks alot man.
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Badarse
General Member
Since: Apr 29, 2006
Posts: 60
Last: Oct 22, 2006
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Monday, May. 1, 2006 05:21 am
Ok i figured out how to change the color of the grid but im still looking for help for the first 3.[confused]
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average
General Member
Since: Feb 5, 2004
Posts: 114
Last: Aug 8, 2006
[view latest posts]
Level 4
Category: CoD2 MP Mapping
Posted: Monday, May. 1, 2006 06:12 am
its amazing, Almost literally-The words in your questions can be rearranged to the TITLES OF TUTORIALS ON THIS SITE. MERELY, one click away, from you. example, placing mg42 in your mp map, or search and destroy explained... Honestly, if i didnt know better I would bet money that even some of these posts were so hard to type that the actual person needing the info paid someone to type in the question while they went out and rented Kianu reeves movies. Now let me go back to searching the forums for possible answers to my question before I have to post it as a last resort.

UNDERCOVERBRUTHA
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Bodger2
General Member
Since: Sep 4, 2004
Posts: 132
Last: Aug 5, 2006
[view latest posts]
Level 4
Category: CoD2 MP Mapping
Posted: Monday, May. 1, 2006 06:31 am
1) In CoD2Radiant goto the top bar, go patch>Simple Terrian Patch
2) There are examples for MP mg's in Call of Duty 2\map_source\mp_test.map
3)See #2 again. Also look in Call of Duty 2\map_source\prefabs\MP

@average
Give the guy a break he's new here.There's no need to attack someone like that.If you don't like his questions don't reply.It's that easy.
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Drakonin
General Member
Since: May 1, 2006
Posts: 22
Last: Jan 23, 2008
[view latest posts]
Level 1
Category: CoD2 MP Mapping
Posted: Friday, May. 5, 2006 05:02 am
Ok I have all the SD setup on the map. However when I place the bomb no timer happens or anything. Obviouslt I am missing certain files. Examples of what the files are would be most helpful.
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoD2 MP Mapping
Posted: Friday, May. 5, 2006 10:26 am
Did you place a sd_bombtrigger prefab in your map?
Did you make a basic .gsc file for your map?
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Drakonin
General Member
Since: May 1, 2006
Posts: 22
Last: Jan 23, 2008
[view latest posts]
Level 1
Category: CoD2 MP Mapping
Posted: Friday, May. 5, 2006 08:25 pm
I did place a both A and B sd_bombzones from the mp file in prefabs. I have a .gsc file that works for DM TDM do i need to change the file in someway?
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Bodger2
General Member
Since: Sep 4, 2004
Posts: 132
Last: Aug 5, 2006
[view latest posts]
Level 4
Category: CoD2 MP Mapping
Posted: Friday, May. 5, 2006 08:42 pm
As The_Caretaker said, you need the sd_bombtrigger prefab in your map as well as the A and B zones.

Activision\Call of Duty 2\map_source\prefabs\MP\sd_bombtrigger.map

edited on May. 5, 2006 04:46 pm by Bodger2
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