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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Tranparent Textures
-|HR|-STING
General Member
Since: Apr 21, 2006
Posts: 15
Last: Feb 14, 2008
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Level 1
Category: CoD2 MP Mapping
Posted: Tuesday, Apr. 25, 2006 09:54 pm
when I test run my map after compile The builoings and walls ect.. seem transparent. Am I missing something..

Also I seem to have a clear area of ground that I cannot fix. I can walk on it buts its clear.

Also do I need to put lighting in my buildings???

Thanks
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Blindside
General Member
Since: Apr 23, 2006
Posts: 89
Last: Apr 19, 2007
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Level 3
Category: CoD2 MP Mapping
Posted: Monday, May. 1, 2006 08:31 pm
Same prob, and still no answer.
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoD2 MP Mapping
Posted: Monday, May. 1, 2006 08:33 pm
1) Can you post a screenshot? Because I'm not sure what you mean. Are they your own brushes or prefabs? Your own textures or stock ones?

2) You don't NEED to do anything.. it's your own map.
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Blindside
General Member
Since: Apr 23, 2006
Posts: 89
Last: Apr 19, 2007
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Level 3
Category: CoD2 MP Mapping
Posted: Monday, May. 1, 2006 10:13 pm
Alright here's one pic, it's not my own brushes or prefabs:

http://img384.imageshack.us/img384/3411/shot00117qr.jpg

I have more if ya wanna see them. It's not my skybox causing the prob either, it was for 1 ection though.

edited on May. 1, 2006 06:15 pm by Blindside
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoD2 MP Mapping
Posted: Monday, May. 1, 2006 10:46 pm
Try remaking that piece of terrain mesh.. looks like there is a caulk brush sticking through?

I actually meant a screenshot of the buildings or walls. (And if you made those yourself or if you used prefabs for them... and if so, which?)
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Blindside
General Member
Since: Apr 23, 2006
Posts: 89
Last: Apr 19, 2007
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Monday, May. 1, 2006 11:40 pm
Well I didn't use any caulk cause it's too time consuming ( I know I should) and I'll get a pic of my bunker wall that's clear from the inside, along with the floor. And and I can go through a wall too, it's not clear though.

Here we are:
http://img325.imageshack.us/img325/9697/shot00123fr.jpg

Sorry it's a little dark, but you can see the top cornor of one of the clear walls and it's hard to see the floor but you can see the grass below it. And you can see through the wall with the opening for guns to the right.

edited on May. 1, 2006 07:41 pm by Blindside

edited on May. 1, 2006 07:44 pm by Blindside
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Blindside
General Member
Since: Apr 23, 2006
Posts: 89
Last: Apr 19, 2007
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Level 3
Category: CoD2 MP Mapping
Posted: Tuesday, May. 2, 2006 10:42 pm
Soo ehhhh.....anyone?
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoD2 MP Mapping
Posted: Tuesday, May. 2, 2006 10:57 pm
"It's too timeconsuming" is a very poor argument when it comes to mapmaking.

Map making takes time.
As for your error.. it really looks like a caulk texture..

You can send your map file to me if you want to and I'll take a quick look.
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leethebrave
General Member
Since: Apr 24, 2006
Posts: 52
Last: Oct 2, 2006
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Level 3
Category: CoD2 MP Mapping
Posted: Tuesday, May. 2, 2006 11:49 pm
Blindside Caulk is very important - it reduces alot of FPS's when playing. If your selecting the whole wall etc etc and adding a texture to it, the peices that players will never see will have an impact on the FPS they get, hence Caulking the unseen parts will make the FPS alot better.

It definetely looks like its caulk or no draw to me, press F and make sure everything is ticked then youll see if any other textures are there.
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Blindside
General Member
Since: Apr 23, 2006
Posts: 89
Last: Apr 19, 2007
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Wednesday, May. 3, 2006 01:31 am
I know caulk is important but I only have 1 building on the map... I'll check again if it is, but I don't think it is. I finished the back of my bunker so there might be more probs, let me compile and test it. Could the prob be that my entire map surface is a Simple Terrain Patch?

Well I checked and most of the clear spots are gone, cept for a few small holes here and there in the walls of my bunker, thought I accidently hit the clipping tools there, not sure. gotta check. But Radiant froze up sooo....

edited on May. 2, 2006 09:32 pm by Blindside

edited on May. 2, 2006 09:42 pm by Blindside
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