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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: problem to join dm test after compile
eldiablo666
General Member
Since: Oct 5, 2004
Posts: 28
Last: Feb 11, 2009
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Tuesday, Apr. 25, 2006 01:00 am
[sad]

Hello all,

after compilation, i just can test my map in single player ...

( with a "mymapname" so whithout "mp_" before the name).

If i try with a "mp_mymapname", i can't join the map'test in deathmatch...and that crash with this message :



[rolleyes] Any ideas ?

Sorry if my english is not very good, i'm french (lol).

[biggrin]
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eldiablo666
General Member
Since: Oct 5, 2004
Posts: 28
Last: Feb 11, 2009
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Tuesday, Apr. 25, 2006 01:05 am
[read] the console message :

Quote:
WARNING: Could not find 'maps/mp/mp_bloody_aim.csv'.
Loading 'ui_mp/ingame.menu'...
Loading 'ui_mp/ingame_controls.menu'...
Loading 'ui_mp/ingame_options.menu'...
Loading 'ui_mp/ingame_system.menu'...
Loading 'ui_mp/ingame_leave.menu'...
Loading 'ui_mp/ingame_callvote.menu'...
Loading 'ui_mp/wm_quickmessage.menu'...
------- Game Initialization -------
gamename: Call of Duty 2
gamedate: Mar 30 2006
----------------------
Game: G_SetupWeaponDef
----------------------
-----------------------------------

******* script runtime error *******
cannot cast undefined to bool: (file 'maps/mp/gametypes/_menus.gsc', line 13)
if(!level.xenon)
*
called from:
(file 'maps/mp/gametypes/dm.gsc', line 84)
thread maps\mp\gametypes\_menus::init();
*
called from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 15)
[[level.callbackStartGameType]]();
*
started from:
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 10)
CodeCallback_StartGameType()
*
************************************
writing to: C:\Program Files\Activision\Call of Duty 2\servercache.dat
Error during initialization:
script runtime error
(see console for details)
(file 'maps/mp/gametypes/_callbacksetup.gsc', line 10)


[read] the console message :
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ShadyB
General Member
Since: Jul 10, 2005
Posts: 33
Last: May 15, 2006
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Tuesday, Apr. 25, 2006 01:11 am
looks to me like you have an error in your .gsc. Post that up and I might be able to help more.
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eldiablo666
General Member
Since: Oct 5, 2004
Posts: 28
Last: Feb 11, 2009
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Tuesday, Apr. 25, 2006 01:14 am
ok, my .gsc file

Quote:
//Created by ElDiablo666


main()
{
maps\mp\_load::main();



//Soldier Settings
game["allies"] = "american";
game["axis"] = "german";
game["attackers"] = "allies";
game["defenders"] = "axis";
game["russian_soldiertype"] = "normandy";
game["german_soldiertype"] = "normandy";


}
[eek]

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ShadyB
General Member
Since: Jul 10, 2005
Posts: 33
Last: May 15, 2006
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Tuesday, Apr. 25, 2006 01:18 am
hmmm that looks ok to me, anyone else have any ideas???
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Tmartinez
General Member
Since: Nov 8, 2004
Posts: 17
Last: May 6, 2006
[view latest posts]
Level 1
Category: CoD2 MP Mapping
Posted: Tuesday, Apr. 25, 2006 01:27 am
You got any kind of Script or those kind of things in your map?
You did something special ?
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ShadyB
General Member
Since: Jul 10, 2005
Posts: 33
Last: May 15, 2006
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Tuesday, Apr. 25, 2006 02:04 am
do you have a clean install? If not, delete all mods that you may have downloaded.
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waxinazz
General Member
Since: Apr 23, 2006
Posts: 18
Last: Apr 30, 2006
[view latest posts]
Level 1
Category: CoD2 MP Mapping
Posted: Tuesday, Apr. 25, 2006 04:02 am
Shady I have the same problem and I deleted all my mod files and folders. It still produces that error.
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leethebrave
General Member
Since: Apr 24, 2006
Posts: 52
Last: Oct 2, 2006
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Tuesday, Apr. 25, 2006 04:25 am
I use

main()
{
maps\mp\_load::main();

game["allies"] = "british";
game["axis"] = "german";
game["attackers"] = "allies";
game["defenders"] = "axis";
game["british_soldiertype"] = "africa";
game["german_soldiertype"] = "africa";

}
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Liquid-Man
General Member
Since: Apr 24, 2006
Posts: 4
Last: Apr 25, 2006
[view latest posts]
Level 0
Category: CoD2 MP Mapping
Posted: Tuesday, Apr. 25, 2006 06:58 am
I had this error to and this is what you have to do:
First: Delete all custom mods/skins from your Call of Duty 2/main folder.
Then make sure that you use an dm_spawn from the mp section if u press the right mouse button.
If done this it should work properly, it dit worked for me.
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