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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Must be an easy fix
Fieryfrog
General Member
Since: Nov 14, 2004
Posts: 10
Last: May 10, 2006
[view latest posts]
Level 0
Category: CoD2 MP Mapping
Posted: Sunday, Apr. 23, 2006 07:46 pm
I am getting..

Quote:
file 'maps/mp/gametypes/_callbacksetup.gsc', line 10



after compiling my map. I try to run the map, and get that error. I am sure there is an easey fix that I just cant figure out...any help would be great..

Thx
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HITMAN934
General Member
Since: Sep 6, 2004
Posts: 160
Last: Aug 29, 2007
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Level 4
Category: CoD2 MP Mapping
Posted: Sunday, Apr. 23, 2006 07:52 pm
make the gsc files for your map [crazy]
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Ricsta
General Member
Since: Jun 10, 2004
Posts: 933
Last: Nov 27, 2014
[view latest posts]
Level 7
Category: CoD2 MP Mapping
Posted: Sunday, Apr. 23, 2006 07:53 pm
i got this problem, all i did was put a gsc file in with my map and it was fixed.



main()
{
//maps\mp\mp_carentan_fx::main();
maps\mp\_load::main();

setExpFog(0.0001, 0.55, 0.6, 0.55, 0);
// setCullFog(0, 16500, 0.55, 0.6, 0.55, 0);
ambientPlay("ambient_france");

game["allies"] = "american";
game["axis"] = "german";
game["attackers"] = "allies";
game["defenders"] = "axis";
game["american_soldiertype"] = "normandy";
game["german_soldiertype"] = "normandy";

setCvar("r_glowbloomintensity0", ".25");
setCvar("r_glowbloomintensity1", ".25");
setcvar("r_glowskybleedintensity0",".3");

}
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Fieryfrog
General Member
Since: Nov 14, 2004
Posts: 10
Last: May 10, 2006
[view latest posts]
Level 0
Category: CoD2 MP Mapping
Posted: Sunday, Apr. 23, 2006 07:58 pm
I had made a GSC file using...

main() {
maps\mp\_load::main():
}

but had no luck.
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StrYdeR
General Member
Since: May 11, 2004
Posts: 11672
Last: Apr 20, 2024
[view latest posts]
Level 10
Admin
Forum Moderator
Im a HOST of MODSonair
Category: CoD2 MP Mapping
Posted: Sunday, Apr. 23, 2006 09:05 pm
because you are using \ and should be using /

like this:

Code:
main()
{
maps/mp/_load::main();
}


[angryalien]
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Fieryfrog
General Member
Since: Nov 14, 2004
Posts: 10
Last: May 10, 2006
[view latest posts]
Level 0
Category: CoD2 MP Mapping
Posted: Sunday, Apr. 23, 2006 09:33 pm
cool..thx
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