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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Unique vehicle/server problem
average
General Member
Since: Feb 5, 2004
Posts: 114
Last: Aug 8, 2006
[view latest posts]
Level 4
Category: CoDUO Mapping
Posted: Tuesday, Apr. 18, 2006 09:26 pm
on my own pc - pk3 with jeeps is fine (map runs normal)
on the remote server - stock maps with jeeps fine
on remote server - my custom maps with vehicles wont load past loading screen before server drops and resets to first map in rotation.
If it was the map it wouldnt run on my pc, or wouldnt have run on other servers before.
if it was the server then other maps with jeeps shouldnt run but they do. I am new to runnin server, but have made plenty working vehicle maps, zzz-mp_alypenia_fire.pk3 is the best example with working tanks jeeps and cannons. That wont run on the dumb uo server. Please help.
UCB
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoDUO Mapping
Posted: Wednesday, Apr. 19, 2006 10:17 am
Are there maybe any custom vehicles in that map, which aren't installed on the server?
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average
General Member
Since: Feb 5, 2004
Posts: 114
Last: Aug 8, 2006
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Level 4
Category: CoDUO Mapping
Posted: Thursday, Apr. 27, 2006 11:10 pm
i eventually fixed the problem by switching the gsc out and putting a new one from an existing custom map with vehicles. Although i couldnt find the reason, and the maps did work with no hang ups on many servers in the past. I have a feeling I grabbed an old version and mixed it in with a later version with the same name. anyway, i just got a server for a week or 2 to drive UO jeeps again, oh how I miss them. I had made a mountain track that was pretty cool.

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