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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: New Vehicle
Eggmoe
General Member
Since: Mar 23, 2006
Posts: 90
Last: Apr 20, 2007
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Level 3
Category: CoDUO Mapping
Posted: Tuesday, Mar. 28, 2006 01:31 am
you probly havent heard of me im new to the site. i havent tried this yet but if someone could make me some skins of a motercycle for milkshape 3d i think i could model a MOTERCYCLE @{>_<}@
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoDUO Mapping
Posted: Tuesday, Mar. 28, 2006 10:16 am
After Hourz already made a working BMW bike.

As for the skins.. why can't you make your own?
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Eggmoe
General Member
Since: Mar 23, 2006
Posts: 90
Last: Apr 20, 2007
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Level 3
Category: CoDUO Mapping
Posted: Tuesday, Mar. 28, 2006 01:55 pm
well i'm not very good at drawing...
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoDUO Mapping
Posted: Tuesday, Mar. 28, 2006 02:13 pm
I used to be not very good at mapmaking..

Part of the fun in doing things like this is getting better at things you were not very good in, in the beginning.

So.. see it as a challenge I say.
The main problem with creating skins is, it's best done by the model maker himself, because he knows how he wants the model to appear.

So.. download Gimp (or some other texture editing tool) and try.. and try again.. and again..... ... ... ... ... ... ... and finally you'll have your own skin, which you can be proud of, becuase you made it all by yourself.
Remember... making a skin doesn't require drawing skills.. because most skins are folded out, thus very strange to draw, without direct access to the model(er).

edit:
A nice thing to try before making the skin for your own model, is modify the skins for an existing model.. gun, tank, officer or somehing.. to get a feel for what needs to be done.

edited on Mar. 28, 2006 09:14 am by The_Caretaker
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Eggmoe
General Member
Since: Mar 23, 2006
Posts: 90
Last: Apr 20, 2007
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Level 3
Category: CoDUO Mapping
Posted: Tuesday, Mar. 28, 2006 09:26 pm
Thanks for the tip... what is the thing to get in the skins though?

edited on Mar. 28, 2006 04:29 pm by Eggmoe
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoDUO Mapping
Posted: Tuesday, Mar. 28, 2006 10:06 pm
WinZip or pakskape to open the .pk3 file...

the .dds plugin (google for it) for actually being able to edit the skin
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Eggmoe
General Member
Since: Mar 23, 2006
Posts: 90
Last: Apr 20, 2007
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Wednesday, Mar. 29, 2006 09:15 pm
your name is quite self explanitory
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Daffy
General Member
Since: Aug 31, 2004
Posts: 84
Last: Oct 22, 2009
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Level 3
Category: CoDUO Mapping
Posted: Wednesday, Mar. 29, 2006 09:37 pm
The_Caretaker writes...
Quote:
After Hourz already made a working BMW bike.

As for the skins.. why can't you make your own?



Well they did alot of vehicles for Barbarossa...but I did the BMW as a freebie for the community...

http://www.modsonline.com/Forums-top-13804-.html%2374884
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoDUO Mapping
Posted: Thursday, Mar. 30, 2006 06:50 am
Oeps.. sorry Daffy.. I thought AHz did the bike too..
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WuphonsReach
General Member
Since: Aug 16, 2004
Posts: 276
Last: May 7, 2006
[view latest posts]
Level 5
Category: CoDUO Mapping
Posted: Thursday, Mar. 30, 2006 07:50 am
Had me confused, that's for sure. I'm doing a map using the AHz vehicles and thought I had missed the BMW bike in that vehicle pack.

I'll have to look at the BMW bike that Daffy did for my Tuchola Forest map.
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