heres where it hangs:
http://us.a1.yahoofs.com/users/42edce81zd7ead805/92cb/__sr_/7d2f.jpg?phYstIEBnK8NZucn
and also, this is just a simple map i have. its just a deathmatch spawn, a skybox and a floor. im just trying to learn how to compile before i make anything big.
and my log:
C:\Documents and Settings\Administrator\Desktop>"C:\Program Files\Call of Duty\U
OTools\bin\Q3map.exe" -v -game uo "C:\Program Files\Call of Duty\uo\maps\mp\mp_
test.map"
Q3Map v1.2 (c) 2003 Id Software Inc. / Infinity Ward / GMI Studios
---- q3map ----
verbose = true
1 threads
qdir: C:\Program Files\Call of Duty\
gamedir: C:/Program Files/Call of Duty/uo/
----- FS_Startup -----
Current search path:
C:/Program Files/Call of Duty/\uo\pakuo06.pk3 (12 files)
C:/Program Files/Call of Duty/\uo\pakuo05.pk3 (3 files)
C:/Program Files/Call of Duty/\uo\pakuo04.pk3 (7646 files)
C:/Program Files/Call of Duty/\uo\pakuo03.pk3 (2275 files)
C:/Program Files/Call of Duty/\uo\pakuo02.pk3 (790 files)
C:/Program Files/Call of Duty/\uo\pakuo01.pk3 (1652 files)
C:/Program Files/Call of Duty/\uo\pakuo00.pk3 (6231 files)
C:/Program Files/Call of Duty//uo
C:/Program Files/Call of Duty//Call of Duty
C:/Program Files/Call of Duty/\main\paka.pk3 (41 files)
C:/Program Files/Call of Duty/\main\pak9.pk3 (149 files)
C:/Program Files/Call of Duty/\main\pak8.pk3 (235 files)
C:/Program Files/Call of Duty/\main\pak6.pk3 (3 files)
C:/Program Files/Call of Duty/\main\pak5.pk3 (4858 files)
C:/Program Files/Call of Duty/\main\pak4.pk3 (1668 files)
C:/Program Files/Call of Duty/\main\pak3.pk3 (1992 files)
C:/Program Files/Call of Duty/\main\pak2.pk3 (694 files)
C:/Program Files/Call of Duty/\main\pak1.pk3 (2642 files)
C:/Program Files/Call of Duty/\main\pak0.pk3 (12816 files)
C:/Program Files/Call of Duty//main
C:/Program Files/Call of Duty/\uo\localized_english_pakuo00.pk3 (2578 files)
C:/Program Files/Call of Duty/\main\localized_english_pak3.pk3 (7 files)
C:/Program Files/Call of Duty/\main\localized_english_pak2.pk3 (9 files)
C:/Program Files/Call of Duty/\main\localized_english_pak1.pk3 (3736 files)
C:/Program Files/Call of Duty/\main\localized_english_pak0.pk3 (1204 files)
File Handles:
----------------------
51241 files in pk3 files
967 shaderInfo
--- LoadMapFile ---
Loading map file C:\Program Files\Call of Duty\uo\maps\mp\mp_test.map
6 total world brushes
0 detail brushes
0 patches
0 boxbevels
0 edgebevels
2 entities
24 planes
0 areaportals
size: 704, 32, -256 to 1728, 1472, 200
############### model 0 ###############
----- PatchMapDrawSurfs -----
--- FaceBSP ---
36 faces
36 leafs
----- MakeTreePortals -----
0 tiny portals
----- FilterStructuralBrushesIntoTree -----
6 structural brushes
16 cluster references
--- FloodEntities ---
4 flooded leafs
--- FillOutside ---
16 solid leafs
16 leafs filled
4 inside leafs
----- ClipSidesIntoTree -----
--- FaceBSP ---
6 faces
20 leafs
----- MakeTreePortals -----
0 tiny portals
----- FilterStructuralBrushesIntoTree -----
6 structural brushes
16 cluster references
----- Building Portals and Cells -----
1 unique cells
--- NumberClusters ---
4 visclusters
4 visportals
16 solidfaces
--- WritePortalFile ---
writing C:\Program Files\Call of Duty\uo\maps\mp\mp_test.prt
--- FloodAreas ---
1 areas
----- FilterDetailBrushesIntoTree -----
0 detail brushes
0 cluster references
----- SubdivideDrawSurfs -----
----- MergeSides -----
0 siderefs
----- FixTJunctions -----
8 axial edge lines
4 non-axial edge lines
0 degenerate edges
12 edge lines of 131072
0 verts added for tjunctions
24 total verts
6 naturally ordered
0 rotated orders
0 can't order
--- AllocateLightmaps ---
2 unique shaders
2 actual shaders
21190 exact lightmap texels
262144 block lightmap texels
8.08% lightmap efficiency
finding triangle windings...
merging into concave windings...
added 0 points for thin polygons (0.0% more points)
fixing t-junctions...
finding index mapping and snapping vertices...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
simplifying triangles...
0 tris simplified away (0.0%)
emitting triangles...
0 vertices couldn't be merged because the textures point different ways
----- FilterCollisionSurfsIntoTree -----
--- EndModel ---
Writing C:\Program Files\Call of Duty\uo\maps\mp\mp_test.bsp
2 seconds elapsed
C:\Documents and Settings\Administrator\Desktop>"C:\Program Files\Call of Duty\U
OTools\bin\Q3map.exe" -vis -fast -v -game uo "C:\Program Files\Call of Duty\uo\m
aps\mp\mp_test.map"
Q3Map v1.2 (c) 2003 Id Software Inc. / Infinity Ward / GMI Studios
---- vis ----
fastvis = true
verbose = true
1 threads
qdir: C:\Program Files\Call of Duty\
gamedir: C:/Program Files/Call of Duty/uo/
----- FS_Startup -----
Current search path:
C:/Program Files/Call of Duty/\uo\pakuo06.pk3 (12 files)
C:/Program Files/Call of Duty/\uo\pakuo05.pk3 (3 files)
C:/Program Files/Call of Duty/\uo\pakuo04.pk3 (7646 files)
C:/Program Files/Call of Duty/\uo\pakuo03.pk3 (2275 files)
C:/Program Files/Call of Duty/\uo\pakuo02.pk3 (790 files)
C:/Program Files/Call of Duty/\uo\pakuo01.pk3 (1652 files)
C:/Program Files/Call of Duty/\uo\pakuo00.pk3 (6231 files)
C:/Program Files/Call of Duty//uo
C:/Program Files/Call of Duty//Call of Duty
C:/Program Files/Call of Duty/\main\paka.pk3 (41 files)
C:/Program Files/Call of Duty/\main\pak9.pk3 (149 files)
C:/Program Files/Call of Duty/\main\pak8.pk3 (235 files)
C:/Program Files/Call of Duty/\main\pak6.pk3 (3 files)
C:/Program Files/Call of Duty/\main\pak5.pk3 (4858 files)
C:/Program Files/Call of Duty/\main\pak4.pk3 (1668 files)
C:/Program Files/Call of Duty/\main\pak3.pk3 (1992 files)
C:/Program Files/Call of Duty/\main\pak2.pk3 (694 files)
C:/Program Files/Call of Duty/\main\pak1.pk3 (2642 files)
C:/Program Files/Call of Duty/\main\pak0.pk3 (12816 files)
C:/Program Files/Call of Duty//main
C:/Program Files/Call of Duty/\uo\localized_english_pakuo00.pk3 (2578 files)
C:/Program Files/Call of Duty/\main\localized_english_pak3.pk3 (7 files)
C:/Program Files/Call of Duty/\main\localized_english_pak2.pk3 (9 files)
C:/Program Files/Call of Duty/\main\localized_english_pak1.pk3 (3736 files)
C:/Program Files/Call of Duty/\main\localized_english_pak0.pk3 (1204 files)
File Handles:
----------------------
51241 files in pk3 files
reading C:\Program Files\Call of Duty\uo\maps\mp\mp_test.bsp
reading C:\Program Files\Call of Duty\uo\maps\mp\mp_test.prt
4 portalclusters
4 numportals
16 numfaces
8 active portals
0 hint portals
visdatasize:40
0...1...2...3...5...6...7...8... (0)
creating leaf vis...
cluster 0 : 5 visible
cluster 1 : 5 visible
cluster 2 : 5 visible
cluster 3 : 5 visible
Average clusters visible: 5
writing C:\Program Files\Call of Duty\uo\maps\mp\mp_test.bsp
1.00 seconds elapsed
C:\Documents and Settings\Administrator\Desktop>move /Y "C:\Program Files\Call o
f Duty\uo\maps\mp\mp_test.bsp" "C:\Program Files\game\uo\maps\mp\mp_test.bsp"
C:\Documents and Settings\Administrator\Desktop>move /Y "C:\Program Files\Call o
f Duty\uo\maps\mp\mp_test.prt" "C:\Program Files\game\uo\maps\mp\mp_test.prt"
C:\Documents and Settings\Administrator\Desktop>"C:\Program Files\Call of Duty\U
OTools\bin\flare.exe" -fast -game uo "C:\Program Files\game\uo\maps\mp\mp_test"
----- FS_Startup -----
Current search path:
C:/Program Files/game/\uo\pakuo06.pk3 (12 files)
C:/Program Files/game/\uo\pakuo05.pk3 (3 files)
C:/Program Files/game/\uo\pakuo04.pk3 (7646 files)
C:/Program Files/game/\uo\pakuo03.pk3 (2275 files)
C:/Program Files/game/\uo\pakuo02.pk3 (790 files)
C:/Program Files/game/\uo\pakuo01.pk3 (1652 files)
C:/Program Files/game/\uo\pakuo00.pk3 (6231 files)
C:/Program Files/game//uo
C:/Program Files/game/\main\paka.pk3 (41 files)
C:/Program Files/game/\main\pak9.pk3 (149 files)
C:/Program Files/game/\main\pak8.pk3 (235 files)
C:/Program Files/game/\main\pak6.pk3 (3 files)
C:/Program Files/game/\main\pak5.pk3 (4858 files)
C:/Program Files/game/\main\pak4.pk3 (1668 files)
C:/Program Files/game/\main\pak3.pk3 (1992 files)
C:/Program Files/game/\main\pak2.pk3 (694 files)
C:/Program Files/game/\main\pak1.pk3 (2642 files)
C:/Program Files/game/\main\pak0.pk3 (12816 files)
C:/Program Files/game//main
C:/Program Files/game/\uo\localized_english_pakuo00.pk3 (2578 files)
C:/Program Files/game/\main\localized_english_pak3.pk3 (7 files)
C:/Program Files/game/\main\localized_english_pak2.pk3 (9 files)
C:/Program Files/game/\main\localized_english_pak1.pk3 (3736 files)
C:/Program Files/game/\main\localized_english_pak0.pk3 (1204 files)
File Handles:
----------------------
51241 files in pk3 files
sunlight = 1.1
ambient = 0
----------------------------------------
Building flare's bsp from all polygons...
Finished in 0 seconds.
No lights
C:\Documents and Settings\Administrator\Desktop>move /Y "C:\Program Files\game\u
o\maps\mp\mp_test.bsp" "C:\Program Files\Call of Duty\uo\maps\mp\mp_test.bsp"
C:\Documents and Settings\Administrator\Desktop>move /Y "C:\Program Files\game\u
o\maps\mp\mp_test.prt" "C:\Program Files\Call of Duty\uo\maps\mp\mp_test.prt"
C:\Documents and Settings\Administrator\Desktop>pause
Press any key to continue . . .