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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: world model lighting error
Maddogg8472
General Member
Since: Jun 18, 2004
Posts: 55
Last: Aug 22, 2008
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Level 3
Category: CoDUO Mapping
Posted: Thursday, Mar. 9, 2006 09:07 am
well ive searched the site but havent found anything on this error. Ive only posted the lines containing the error as the rest of the BAT log looks normal. Can anyone tell me how i can fix this error please?

iLeafNum(4590) > g_Map.iClusterCount(4586) -- .BSP probably doesn't match .PRT file


[rocking]
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WHC_Grassy
General Member
Since: Apr 20, 2005
Posts: 1426
Last: Aug 25, 2007
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Level 8
Category: CoDUO Mapping
Posted: Thursday, Mar. 9, 2006 11:03 am
You sometimes get that if you do a partial compile.
For eg; you have already created a bsp and prt before, and then only do a vis and flare compile the next time. If any modifications to the map have been made then you will get a bsp not matching the older prt file.
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