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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: sound help plz....
Maddogg8472
General Member
Since: Jun 18, 2004
Posts: 55
Last: Aug 22, 2008
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Thursday, Feb. 16, 2006 02:51 pm
im putting custom sounds in my map but am not sure how to enter the info into the soundaliases csv file?
what i want to know is do i have to do it like this:

#DEFAULTS
dialog_mp.csv
gmi_dialog_mp.csv
generic_mp_sound.csv
gmi_mp_weap_all_allied.csv
gmi_mp_artillery.csv

#VEHICLE
gmi_mp_vehicles_ru.csv
gmi_mp_vehicles_ge.csv
gmi_mp_vehicles_us.csv
elevator_sound.csv
stronghold/elevator.csv
looping.csv


[confused]
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoDUO Mapping
Posted: Thursday, Feb. 16, 2006 05:38 pm
Download this example map. It has everything needed to add sounds to UO.
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Maddogg8472
General Member
Since: Jun 18, 2004
Posts: 55
Last: Aug 22, 2008
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Level 3
Category: CoDUO Mapping
Posted: Thursday, Feb. 16, 2006 11:03 pm
ahh thats probly what im missing then.....[cool]
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Maddogg8472
General Member
Since: Jun 18, 2004
Posts: 55
Last: Aug 22, 2008
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Thursday, Feb. 16, 2006 11:50 pm
well im still confused.....im only stuck on what to put in my map gsc file to make the lift sound play when the lift trigger is activated....i shud be able to figure the rest out.

[ohwell]
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Maddogg8472
General Member
Since: Jun 18, 2004
Posts: 55
Last: Aug 22, 2008
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Friday, Feb. 17, 2006 10:43 pm
oh well i finnally got the damn sound working. i got someone else to do it...
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