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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Making a Bomb destroy a Wall ???
Mr-Snipper
General Member
Since: Dec 14, 2005
Posts: 135
Last: Apr 3, 2012
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Saturday, Feb. 18, 2006 07:13 am
To whom it may concern: If I got people mad @
me Im sorry but I cant for the life of me figure
out why my wallbomb dont work. This should be
enough,
info for people to understand my problem lol
if you guys dont want to help because of what
was said before np cool:)

Note: this is my own "mp_MrSniper.map file" taken apart.
I did this to show you guys if what im doing is correct.
And why I am still getting errors all is saved, compiled.
I made sure I looked in all 3 views ... top, side, front...
to make sure the Trigger_use was covering the xmodel/bomb_objective_complete.
So I dont know why the wall
still dont blow up!! FYI my map is a TDM only not SD or any
others map types. Also I used the bomb.gsc an bomb_fx.gsc
file I downloaded from this website. But I dont understand the
part were I have to add "mymapname" to the .gsc files ?
Anyways sorry for putting this in long form my bad lol.
Here is my map parts I used please tell me if or what I did wrong.
I broke it all done to the 4 main parts...
========================================
"targetname" "auto1039"
"classname" "trigger_use"
========================================
"target" "auto1039"
"origin" "-952 2300 48"
"targetname" "wallbomb"
"angles" "0 90 0"
"model" "xmodel/bomb_objective_incomplete"
"classname" "script_model"
========================================
"classname" "script_brushmodel"
"targetname" "wallbefore"
========================================
"classname" "script_brushmodel"
"targetname" "wallafter"


MrSniper
[sniper]
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoD Mapping
Posted: Saturday, Feb. 18, 2006 10:20 am
Ok... I'm going to try to help you on this one. But behave. "This tutorial sux" is not a good opener, especially when the tutorial was made by a mod and a great (video) tutorial maker. We're don't take kindly to people coming in and swearing when all we do is try to help.

I watched the tutorial a couple of minutes ago and could see everything he typed. If you couldn't see what he typed, you could have seen in the bombs.map which you obviously already did.

Now for your problem.

WHAT is not working?
Can you plant the bomb, but the wall won't blow up?
Can you not plant the bomb?
Have you tried compiling the bombs.map file and running that to see if the wall will blow up?

As for the .gsc files:

Rename bombs.gsc to "yourmapname.gsc" (oh.. and don't use capital letters in your mapname).
Rename bombs_fx.gsc to "yourmap_fx.gsc" and in the "bombs" or "yourmap.gsc" file change the line

maps\mp\bomb_fx::main();

to

maps\mp\yourmapname_fx::main();
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Mr-Snipper
General Member
Since: Dec 14, 2005
Posts: 135
Last: Apr 3, 2012
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Sunday, Feb. 19, 2006 07:08 am
tnx for the reply cool an yes I been a bit of a butt head.
Freaking out on everone was not a good idea my bad :)
I just got ur new replay but it was in my junk mail -->dumb hotmail!!!<-- lol I just got off work an tried the stuff you told me to an the bomb shows up an is blinking but no boom !!

Anyways I tried to make a new map from scratch just with the basics... small room and wallbomb an the stuff you said to do. Still no blowing up of the wall. But for now Im to tired to
do this right now. Tomorow I'll e-mail you my map an .gsc files an let you look @ it to see if Im still a Noob for not knowing ? I am doing if thats ok to e-mail it to you tnx:)

MrSniper[sniper]
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Mr-Snipper
General Member
Since: Dec 14, 2005
Posts: 135
Last: Apr 3, 2012
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Monday, Feb. 20, 2006 03:33 pm
Still not much luck I used the bomb.map wallbomb part on this website. I again took only the wallbomb an pasted it to my test map an only used the bomb.gsc an bomb_fx.gsc files.
But did not change the file names to mymapname... an it worked bomb went kaboom ok!

But I then tried to make the same wallbomb with same stats as the other bomb in my own map an changing the bomb.gsc an bomb_fx.gsc files to mine as is mp_mrsniper an nothing.
Bomb is still just blinking an no boom ):

I gota go to work I will e-mail you my stuff an hopefully you
dont hate me by now for asking so mnay times :) my bad:)

MrSniper[sniper]
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoD Mapping
Posted: Monday, Feb. 20, 2006 03:42 pm
Post your mp_sniper.gsc and mp_sniper_fx.gsc files, please.

My guess: you're doing something wrong, either in your ,map file or in your .gsc files. Because as the original bombs .map file shows, it should work when you do it correctly.
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Mr-Snipper
General Member
Since: Dec 14, 2005
Posts: 135
Last: Apr 3, 2012
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Tuesday, Feb. 21, 2006 12:56 am
ok I finally got it to work properly lmao omg :)
But cant see why it took me so long to figure it out after all
the help I got. You guys must of thought I was a nutbar lol.
Sorry for anytime I got mad @ you guys. I guess what was really going wrong was in the xmodel/bomb_objective_imcomplete
keys an values

I could not figure out the key ... targetname: wallbomb:
I found out the hard way after you put the xmodel/bomb_objective_imcomplete into radaint then goto,
key: an type in targetname an in value: type in wallbomb.
That part kept throwing me off because it seemed like wallbomb was pointing to itself :) Im such a Noob!!! :)
And yes I do thank god for this webpage an all you guys... here for putting up with me an my noobness lol.
An for the guy who wrote the bomb tut your a god man.
Im a noob an your a god tnx for ur help all really now I can
make my map really rock!! woot:)

MrSniper
[thumbs_up] [rocking][biggrin][smokin][sniper]
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