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Forum: All Forums : General Gaming Topics
Category: General Mapping
General chat about mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Radiant editor info bottom right
foyleman
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Category: General Mapping
Posted: Saturday, Jan. 21, 2006 06:57 pm
I can't remember what all of the letter mean in the bottom right of the radiant editor and it's driving me nuts.

I have all but one. help me out here...

G: grid size of the 2D window

T: texture scale as set in preferences

R: default degree of rotation as set in preferences

C: ???

L: texture lock meaning that your textures will stay locked in place on the brush when you go to move them (M) or rotate them (R)
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foyleman
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Posted: Saturday, Jan. 21, 2006 10:41 pm
good. I'm glad that no one has answered yet. It tells me the question isn't as obvious as I thought.
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batistablr
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Posted: Saturday, Jan. 21, 2006 10:57 pm
lol... i dont really know i always wondered also[thumbs_up]


not alone
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StrYdeR
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Posted: Saturday, Jan. 21, 2006 11:05 pm
here i come to save the day - lol

Cubic Clip depth of field.

When cubic clip is set, this is how far, in terms of 64 unit blocks that you can see into the map. Here, the setting of 10 would allow you to see 640 units into the map

so...in cod i believe the default is 13 which would cubic clip at 13 x 64 = 832 units

[angryalien]
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foyleman
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Posted: Saturday, Jan. 21, 2006 11:51 pm
You know.. I thought it had to do with clipping, but the editor I am looking in doesn't have an option for this to be changed and therefore I couldn't be sure.

Thanks bud.
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