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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: bird script
sgtdeath
General Member
Since: Jul 23, 2005
Posts: 116
Last: Jul 24, 2008
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Level 4
Category: CoDUO Mapping
Posted: Monday, Jan. 2, 2006 12:52 am
hey guys...im coming close to finishing my map and im adding little kool htings to make it awesome...i wanted to add some birds flying around above the map, ive tried the flying stukas tut and made them birds instead of planes, but it doesnt look right...can anyone help me make a good looking one?
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M@DCROW @CHILLES
General Member
Since: Dec 3, 2004
Posts: 519
Last: Nov 21, 2007
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Level 6
Category: CoDUO Mapping
Posted: Monday, Jan. 2, 2006 01:10 am
madcrow reporting in...

Flying birds cannot be done in mp, as there are no anim handlers in the mp engine, but you can put birds that will flock off ( Check out mp_stanjel ) but that is an effect ( efx ).. Hope helps ya out mate..

[sniper] madcrow signing off... [machine_gun]
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StrYdeR
General Member
Since: May 11, 2004
Posts: 11671
Last: Oct 7, 2021
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Level 10
Admin
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Im a HOST of MODSonair
Category: CoDUO Mapping
Posted: Monday, Jan. 2, 2006 01:22 am
you could create a random interger and have your script loop through a creation and execution of interger/location/int/loc/int/loc/etc...

this would give your birds a less static look, though could look worse if not tweaked..lol (but it is an idea for you)

[angryalien]
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sgtdeath
General Member
Since: Jul 23, 2005
Posts: 116
Last: Jul 24, 2008
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Level 4
Category: CoDUO Mapping
Posted: Monday, Jan. 2, 2006 01:31 am
ya ill give that a try...but first i have to figure out wat u mean
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