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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: model problem
sgtdeath
General Member
Since: Jul 23, 2005
Posts: 116
Last: Jul 24, 2008
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Level 4
Category: CoDUO Mapping
Posted: Monday, Dec. 26, 2005 04:48 pm
im having a problem with my tree models, when theyre in a shadow they look like this:



and i dont know how to make the model look like theyre actually in a shadow
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoDUO Mapping
Posted: Monday, Dec. 26, 2005 05:00 pm
Isn't that shadow from the building to the side of it?
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joemax
General Member
Since: Jul 31, 2005
Posts: 95
Last: Dec 5, 2008
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Level 3
Category: CoDUO Mapping
Posted: Monday, Dec. 26, 2005 05:10 pm
When you complied the map...how did you set it, because there are different options..like no shadows on models,stucture, detail and you can do all kinds of stuff...how did you complie it? did you use COD UO Maker ....in your complie make sure for flare you have this
Quote:
"C:\Program Files\Call of Duty\UOTools\bin\flare.exe" -modelalphashadow -game uo "C:\Program Files\Call of Duty\uo\maps\mp\"
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sgtdeath
General Member
Since: Jul 23, 2005
Posts: 116
Last: Jul 24, 2008
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Level 4
Category: CoDUO Mapping
Posted: Monday, Dec. 26, 2005 06:24 pm
no luck...so i just took out most shadows that'll do that
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