Update: 18 Feb
Im planing on releasing the map no later than Sunday 19th Feb. Im currently running a full compile which at the time of this post is at 09hours:49mins and still on VIS.
No screenies yet but i get some up after the compile is done!
This map will be officially relaeased by R&R|Projects and be available to download from our
website and codfiles.
I would like to thank R&R!Ricsta in advance for creating the loading screen and in-game-map for me
[NOTE] The final name of the mao has changed to Aquitaine 2
Here is the updated Readme file for the map:
===============================================
======================================================================
This map is a official R&R|PROJECTS creation
======================================================================
Map Title : rnr_aquitaine 2
Map Version : Version 1.5
Author : R&R|Rasta (rasta)
E-mail :
godzilla_lh_uk@hotmail.com
Xfire : rastadragon
======================================================================
======================================================================
Description
======================================================================
This map is set in a french countryside location of aquitaine, specifically designed for
search and destroy gametype. Allies must advance up a open slope to take control of a small
german occupied village. German fources will not give up this position lightly as it has strategic
importance, with a good line of sight over surrounding areas, the allies will not come as a surprise!
Map features:
Rain
Thunder and lightning
Breakable windows
Custom sound effects
Custom ambient
Custom textures
Custom efx
Random Mortars
Stuka's
Allies hint:
The easiest way to reach the town is to advance up the left hand side. Keep an eye on the windows!
Rememeber you have a disadvantage on this map, therefore you will require good communication with
with your team in order to sucessfully accomplish you mission
Axis hint:
Defend the field and stop the allies advance by positioning snipers in the farmhouse windows. Remember
that you have the advantage on this map. The S&D targets are easily defended with few men.
======================================================================
======================================================================
Game : Call of duty UO
Supported Gametype
: Deathmatch
: Team Deathmatch
: Search and Destroy
: Domination
: Capture the flag
: Behind enemy lines
: Base assault
: Headquarters
Map Size : 2-30
Server/client Option : Increase you hunkmeg level by using the command /com_hunkmegs 512. This will prevent a
few known issues
: Make sure you have no weapon mods in your main folder to prevent the map crashing!
Vehicles : Jeeps
: Tanks
[note] I personnaly don't like the use of vehicles on this map, this is because it allows the player to see areas of the map
not intended on being seen, for best performance and visual perfection i'de advise you to NOT allow the use of vehicles
on all gametype accept BAS.
======================================================================
======================================================================
Map information
DM spawns 62
TDM spawns 67
S&D Allied Spawns 30
S&D Axis Spawns 79
RET Allied spawns 31
RET Axis Spawns 17
HQ Radios 20
BEL Spawns 67
DOM Allied Spawns 34
DOM Axis Spawns 23
BAS Allied Spawns 23
BAS Axis Spawns 23
CTF Allied Spawns 34
CTF Axis Spawns 23
======================================================================
======================================================================
Custom sounds
You will notice some sounds around the map, to increase realism i have added fire sound to the burning vehicles.
In areas with heavy foliage i added a water sound to resemble the rain hitting the leaves. There is a sound of flies
around the dead cows, and for a little fun a added the sound of trapped germans to one of the buildings in the village!
The stuka's and lightning both have custom sounds along with the opening doors in the main village! Enjoy :)
======================================================================
======================================================================
Copyright / Permissions
All original and composed textures, audio and effects in this level remain property of
the sources respective owners.
You MAY NOT distribute this PK3 in any electronic format (BBS, Internet,
CD, etc)
Copyright 2000 - 2005
======================================================================
======================================================================
Installation Instructions:
Using the aquitaine.zip file:
Extract the mp_aquitaine.pk3 (using winzip or winrar) ,to you call of duty main
folder, default is c:/program files/call of duty/uo, to run the map yourself your
see the mp_aquitaine_final map in your map list. If not, bring down the console and type
/map mp_aquitaine_final
Using the aquitaine.exe file:
Run the .exe by double clicking on the icon located in the placr you downloaded it to. The installation
will start and guide you through the setup procedure.
======================================================================
======================================================================
Custom Content : Textures
: Audio
: Efx
Known Bugs/errors : Some areas the player can see outside map when in the jeep
: Possibly a few terrain splits
: Distance terrain can dissapear in some areas due to portalling
: Some people have had an error when trying to launch the map, a easy fix
is to type /com_hunkmegs 512 into the console!
: I have found the game to crash when testing with some mods, i DO NOT recommend
running any weapon mods with this map!
======================================================================
======================================================================
Special thanks :
Everybody that helped (you know who you are)
======================================================================
======================================================================
* Warning - Must Read and Understand Before Use*
The author of this file accepts no responsibility for damage to data, or physical damage
to hardware, caused by the appropriate or inappropriate use of this file. It is deemed
that users who run this file, automatically are considered as having read and understood
this liability cause before using the file. Do Not breach the copyright law, which includes any means of
de-compiling and/or use of scripts and files without permission. The file is clear of all ad/spyware and viruses
and has been confirmed with AVG, McAfee security suite and Norton anti-virus software!
======================================================================
======================================================================
edited on Feb. 18, 2006 04:38 am by Rasta