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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: PREVIEW "MP DW CLANS TITANIC"
-MD-Guy-Tree
General Member
Since: Oct 14, 2004
Posts: 81
Last: Jul 3, 2011
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Saturday, Dec. 3, 2005 08:38 pm
Hi Buddys.

DW-Guy-Tree here after the Release of our last Map "Das Dorf der Verdammten"(Village of the Damned).We Schoko and I work hard on our new Maps , on of it is called "Titanic". Like the name says the Action take place on the" RMS TITANIC".We build the ship by using 130 Pictures of the real Ship . The Map is not complete Textured, but we work hard to finished the Texture work in the next 2 Days.We must also do the last Details but I think next Weekend the Map is done . Here are some Screenshots:

RMS TITANIC














We post more about the Map in the next Days so stay tuned.

Greetings DW-Schoko99/DW-Guy-Tree
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Hercules
General Member
Since: Jan 23, 2005
Posts: 775
Last: Apr 26, 2011
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Level 7
Im a fan of MODSonair
Category: CoDUO Mapping
Posted: Sunday, Dec. 4, 2005 10:42 am
ohh my good lord... that ship looks amazing keep it up m8

Herc, [casanova]
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Hercules
General Member
Since: Jan 23, 2005
Posts: 775
Last: Apr 26, 2011
[view latest posts]
Level 7
Im a fan of MODSonair
Category: CoDUO Mapping
Posted: Sunday, Dec. 4, 2005 10:44 am
has it got rooms inside, or does the action take plance on deck?
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-MD-Guy-Tree
General Member
Since: Oct 14, 2004
Posts: 81
Last: Jul 3, 2011
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Sunday, Dec. 4, 2005 04:05 pm
Hi Hercules.

First thx for your nice words and that you like the Ship . And yes the Ship has many Rooms and Corridors inside . It gives many Doors on every Deck of the Ship over that you can go inside the Ship.

Greetings DW-Schoko99/DW-Guy-Tree
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Tim451
General Member
Since: Feb 22, 2005
Posts: 771
Last: May 28, 2009
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Level 7
Category: CoDUO Mapping
Posted: Sunday, Dec. 4, 2005 04:10 pm
Are the cargo hold & boiler rooms accessible? What about the 3rd class coridoors? Looking great anyways! [thumbs_up]

[sniper]
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-MD-Guy-Tree
General Member
Since: Oct 14, 2004
Posts: 81
Last: Jul 3, 2011
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Sunday, Dec. 4, 2005 04:42 pm
Hi [DH]Tim451.

No that rooms not accessible , the inside of the Ship is not accurate rebuild . You must think on the playability of the Map when you rebuild every Deck and every Room of the Ship than you have hundrets of Rooms . And then the Map is unplayable , and the Ship is now Build out of 13000 Brushes.To build everything like in the original Ship you needs thousends Brushes more and the Engine has a limit at some point.But we hope there is enough place to Battle.

And Buddys in the moment we thinking about what Gamemodes we adding . What Gamemodes would you see in the Map give us your feedback about that.

Greetings DW-Schoko99/DW-Guy-Tree
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
[view latest posts]
Level 9
Category: CoDUO Mapping
Posted: Sunday, Dec. 4, 2005 05:31 pm
This is a great gift the gaming community, very nice work indeed, from the pictures this is a visual delight [thumbs_up]

cant wait to play it, gametypes (i think) should be team based.i.e. HQ, CTF, S&D

Good luck with the rest of the texturing and detailing, hope the final preperations go well and for god sake make a BACK UP! Dont wanna see this baby going to waste [smokin]

tech
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supersword
General Member
Since: Jul 28, 2004
Posts: 1989
Last: Nov 22, 2011
[view latest posts]
Level 8
Forum Moderator
Im a fan of MODSonair
Category: CoDUO Mapping
Posted: Sunday, Dec. 4, 2005 05:37 pm
Bloody hell that looks freakin' amazing. I can't wait to play it!

How long have you been working on that for?
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KilLjoY
General Member
Since: Jul 13, 2004
Posts: 609
Last: Jan 24, 2009
[view latest posts]
Level 6
MODSCON
Category: CoDUO Mapping
Posted: Sunday, Dec. 4, 2005 05:44 pm
looking good dude as the rest of us can't wait to play it keep up the good work [thumbs_up]

(could you also make a version with an iceberg and the ship in an angle ?)

edited on Dec. 4, 2005 12:47 pm by KilLjoY
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-MD-Guy-Tree
General Member
Since: Oct 14, 2004
Posts: 81
Last: Jul 3, 2011
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Sunday, Dec. 4, 2005 06:09 pm
Hi Buddys.

@Techno2sl

Thx for your nice words and your positive Feedback.

@Supersword

Hmmmm I dont now exactly how long we work on it , i think nearby 2 Months now .

@Killjoy

indeed we thinking about to do 3 different Versions of the Map , a Day Version , a Night Version and a Winter Version with moving Icebergs . A Version with the Ship in Angle is not possible i think , i dont think you can rotate the complete Ship without getting many errors and bad formt Brushes.

we hope to show you pics of the complete Textured Ship with all Details next Weekend so stay tuned.

Greetings DW-Schoko99/DW-Guy-Tree
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