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Topic: World War 1 SP Mod |
| dktekno |
General Member Since: May 29, 2005 Posts: 149 Last: Feb 15, 2008 [view latest posts] |
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| Cypher2004 |
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General Member Since: Jul 24, 2004 Posts: 312 Last: Feb 17, 2008 [view latest posts] |
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| dktekno |
General Member Since: May 29, 2005 Posts: 149 Last: Feb 15, 2008 [view latest posts] |
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| dktekno |
General Member Since: May 29, 2005 Posts: 149 Last: Feb 15, 2008 [view latest posts] |
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| dktekno |
General Member Since: May 29, 2005 Posts: 149 Last: Feb 15, 2008 [view latest posts] |
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Category: CoD2 MP Mapping Posted: Tuesday, Dec. 6, 2005 08:08 pm |
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What do you think about this background theme?
It is the french national anthem with explosions in the background.
Here
edited on Dec. 6, 2005 03:09 pm by dktekno |
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| Cypher2004 |
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General Member Since: Jul 24, 2004 Posts: 312 Last: Feb 17, 2008 [view latest posts] |
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Category: CoD2 MP Mapping Posted: Wednesday, Dec. 7, 2005 02:51 pm |
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i personally would have something along the lines of:
"Its a long way to Tipperary" or something.
Try this link:
WWI Songs
You need RealPlayer to listen to them, but they are all vintage WWI songs.
Cypher |
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| techno2sl |
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General Member Since: Aug 5, 2004 Posts: 2977 Last: Oct 14, 2010 [view latest posts] |
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| EvilHobo |
General Member Since: Feb 12, 2005 Posts: 103 Last: Jul 28, 2006 [view latest posts] |
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Category: CoD2 MP Mapping Posted: Wednesday, Dec. 7, 2005 04:38 pm |
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dktekno writes...Quote: Well... just make enough actions last enough time then it will be possible.
As for how boring it would be:
It will not be boring. If there is not enough actions and you are just sitting in your trenches then there will be various effects and animations to give the environment a good atmosphere of death and suffering while waiting in fear of the next attack.
This will require new animations and new models. There will be a need to model soldiers who have lost their legs and screaming in pain until another friendly soldier finally ends their sufferings by shooting them, loud screams of death and if possible, trench rats around bodies in the trenches. These bodies will not come from soldiers who have actually fought in-game but just some that lies there. However, they will have to be modelled so that some have lost their legs, others have their stomach blown away - and generally the non-action times between the long lasting battles will be like a horror movie of death and suffering.
edited on Dec. 6, 2005 11:47 am by dktekno
And what happens when the next attack doesn't come for three hours? Don't you think people will find something else to do then take in the atmosphere for the time being? I for one would not be able to tolerate just a lot of guys suffering or keeling over dead for that amount of time. Just count out the 3600 seconds in an hour to see how uneventful it would be. I want a game, not a show.
It makes it seem like instead of a First Person Shooter, you're going for a First Person Simulation. |
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| techno2sl |
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General Member Since: Aug 5, 2004 Posts: 2977 Last: Oct 14, 2010 [view latest posts] |
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Category: CoD2 MP Mapping Posted: Wednesday, Dec. 7, 2005 08:05 pm |
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First person simulation, yeah thats what it sounds liek to me too... which isnt a bad thing at all, downloading a mod is like buying a game, you read what its about and decide if you want it, you dont have to download this mod.
It sounds like a brilliant original idea, that follows a more theatrical approach giving a new impression on games. Most games including COD try to give you a sense of war in a "fun" way, giving an ultra realistic "your actually in the battle" type of mod to the equation, might just make it an absolute winner. You can keep the fun, but more of the actual adrenaline rather than, "woohoo killing 30 germans with my pistol" it'll be "sh*t i'm gonna die, jesus get me out of here. .!"..
This could be an idea for an actual game let alone a mod, an i for one would greatly liek to see it happen.
cheers,
techno |
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mp_TempleCall of Duty: Mods: Multiplayer (624.12Kb)
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