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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Light not working right
mortifer
General Member
Since: Jul 19, 2015
Posts: 19
Last: Jul 6, 2016
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Monday, Jul. 20, 2015 11:16 am
antonio.horvatovic0 writes...
Quote:
Wait...thats the entire compile log? I dont even see it writing the d3dbsp file...


No, it's not the entire log. It's only the light compile. That was me showing that it is clearly a compile issue and not my map. Had a friend compile and everything is correct on his. It looks like I need to get wine to recognize a path.

I'll post the solution when I find one...just in case someone else is going to dig up old Windows software to run on Mac OS. ;)
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mortifer
General Member
Since: Jul 19, 2015
Posts: 19
Last: Jul 6, 2016
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Monday, Jul. 20, 2015 12:49 pm
Okay...my guess was right. It was just a paths issue. The simple work-around is to call the cod4rad.exe directly via wine and set your paths properly. In my case it was...

Code:
cd ~/.wine/drive_c/cod4/bin
wine cod4rad.exe -extra -platform pc c:/cod4/raw/maps/mp/mp_morti
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