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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: from cover_stand to cover_prone
Priboi
General Member
Since: Jul 19, 2015
Posts: 5
Last: Jul 25, 2015
[view latest posts]
Level 0
Category: CoD Mapping
Posted: Sunday, Jul. 19, 2015 08:05 pm
Hello
I join enemy AI with cover_stand and this cover_stand with cover_prone. Between all of them I put pathnodes but model stop going when he reached cover_stand. I want him to end all of his road how can I do that?
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antonio.horvatovic0
General Member
Since: Jan 31, 2014
Posts: 225
Last: Jul 14, 2017
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Sunday, Jul. 19, 2015 08:15 pm
The ai in CoD is plain stupid. You need to script it or use friendly chains.
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Priboi
General Member
Since: Jul 19, 2015
Posts: 5
Last: Jul 25, 2015
[view latest posts]
Level 0
Category: CoD Mapping
Posted: Sunday, Jul. 19, 2015 10:36 pm
Can u help me with code?? I have got something like this but it still only work for one covernode I dont know how modify...

Code:
bot1 = getEnt( "auto41", "target" );  // pierwszy covernode z którym połaczony jest aktor
 bot1 setgoalpos( bot1.origin );

bot2 = getEnt( "auto2", "target" );
 bot2 setgoalpos( bot2.origin ); 

bot3 = getEnt( "auto37", "target" );
 bot3 setgoalpos( bot3.origin ); 

bot4 = getEnt( "auto39", "target" );
 bot4 setgoalpos( bot4.origin ); 

wait 4;  // 4 po to aby zająć odpowiednią pozycję do nagrywania
 bot1 setGoalNode( getNode( bot1.target, "targetname" ) );


wait 1;
 bot2 setGoalNode( getNode( bot2.target, "targetname" ) );


wait 1;
 bot3 setGoalNode( getNode( bot3.target, "targetname" ) );

 
wait 1;
 bot4 setGoalNode( getNode( bot4.target, "targetname" ) );

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Priboi
General Member
Since: Jul 19, 2015
Posts: 5
Last: Jul 25, 2015
[view latest posts]
Level 0
Category: CoD Mapping
Posted: Tuesday, Jul. 21, 2015 10:04 am
Another way... how start enemy AI by "crouch" when we enter the map? If you help me with this the problem with two covernodes will be solved because one covernode I use for take position and second == targed

edited on Jul. 23, 2015 01:39 pm by Priboi

Solved so nevermind
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