Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds
Watch MODSonair

Members Online

»
0 Active | 51 Guests
Online:

LATEST FORUM THREADS

»
Mohaa maps on Cod2?
CoD2 MP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: Adding physics to custom models
liightniing
General Member
Since: Mar 31, 2012
Posts: 55
Last: Oct 14, 2017
[view latest posts]
Level 3
Category: CoD4 MP Mapping
Posted: Wednesday, Jul. 1, 2015 11:30 pm
Hi again, does anyone have a clear-cut method of adding physics to models? I tried doing a dyn model and using the entity editor as suggested in previous posts, but saw nothing happen when the map was compiled. Is there a tutorial for this, or does anyone have any helpful tips for this? Thanks.

Share |
antonio.horvatovic0
General Member
Since: Jan 31, 2014
Posts: 225
Last: Jul 14, 2017
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Wednesday, Jul. 1, 2015 11:52 pm
Well, there are folders containing physica data for some objects. Try copying some
Share |
liightniing
General Member
Since: Mar 31, 2012
Posts: 55
Last: Oct 14, 2017
[view latest posts]
Level 3
Category: CoD4 MP Mapping
Posted: Friday, Jul. 3, 2015 10:38 am
I did indeed copy the physic folder and tried to edit the entity by giving it presets in the editor, but I don't really know where to go from there. I tried to build the fastfile after making a prefab out of the dyn_model made with the entity editor, but I got the error

********************************************************************************

UNRECOVERABLE ERROR:
Dyn Entity xmodel [custom/trash_carton_milk] has no collision LOD set.


Linker will now terminate.


[EDIT] ..never mind, it got fixed after I remembered to set the LOD collision to high in the asset manager for the xmodel. I really am not having a good time with this asset manager...


edited on Jul. 3, 2015 11:03 am by liightniing
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty 4 : CoD4 MP Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»