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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: tutorials on opening doors
kezzricho
General Member
Since: Nov 23, 2011
Posts: 17
Last: Feb 5, 2015
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Level 1
Category: CoDUO Mapping
Posted: Saturday, Jan. 31, 2015 10:21 pm
hello all im following the tutorial on http://modsonline.com/Tutorials-read-395.html
but ive come to making the origin turn into functions but as i right click on the 2D view i dont have the function option, is there any other way i can do this?
thanks K3zZ
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Welshy
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Since: Feb 16, 2007
Posts: 1810
Last: Mar 22, 2020
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Level 8
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Im a HOST of MODSonair
Category: CoDUO Mapping
Posted: Saturday, Jan. 31, 2015 10:38 pm
Do you have both the origin brush and the door brush selected when you right click?
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kezzricho
General Member
Since: Nov 23, 2011
Posts: 17
Last: Feb 5, 2015
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Level 1
Category: CoDUO Mapping
Posted: Saturday, Jan. 31, 2015 10:54 pm
i didnt, but ive just tried it and im still getting the same, all i get that comes up is...
Actor
Ammo
mp
mpweapon
weapon
worldspawn
and thats all that i get??
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Welshy
Preferred Member
Since: Feb 16, 2007
Posts: 1810
Last: Mar 22, 2020
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Level 8
Admin
Forum Moderator
Im a fan of MODSonair
Im a HOST of MODSonair
Category: CoDUO Mapping
Posted: Saturday, Jan. 31, 2015 11:52 pm
Going from memory I think you have to right click on the object itself rather than just the white space, I could be wrong though it's been a long time...
Go ahead... You Play I Mod : MODSonline.com
Support Modsonline by becoming a PREFERRED MEMBER today
Have you heard the MODSonair Podcast?: www.modsonair.com
MODSonair is a weekly podcast bringing you the news from a modders perspective. Tune in every Sunday at 5pm GMT to listen LIVE.
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kezzricho
General Member
Since: Nov 23, 2011
Posts: 17
Last: Feb 5, 2015
[view latest posts]
Level 1
Category: CoDUO Mapping
Posted: Sunday, Feb. 1, 2015 12:48 pm
thankyou for your help, for now ive just use a prefab and edited it :)
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