Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds
Watch MODSonair

Members Online

»
0 Active | 54 Guests
Online:

LATEST FORUM THREADS

»
run artillery on maps
CoD+UO Map + Mod Releases
Call of DutyŽ: WWII
CoD WW2 General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty 2
Category: CoD2 SP Mapping
Call of Duty 2 single player mapping, scripting and everything single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: panzerfaust crash game
RussiaGhost
General Member
Since: Dec 6, 2014
Posts: 58
Last: Oct 14, 2017
[view latest posts]
Level 3
Category: CoD2 SP Mapping
Posted: Wednesday, Dec. 10, 2014 08:38 am
If I take the player Panzerfaust game crashes to desktop.
AI shoot normally.
Share |
RussiaGhost
General Member
Since: Dec 6, 2014
Posts: 58
Last: Oct 14, 2017
[view latest posts]
Level 3
Category: CoD2 SP Mapping
Posted: Wednesday, Dec. 10, 2014 08:40 am
WEAPONFILE\weaponType\projectile\weaponClass\rocketlauncher\displayName\WEAPON_PANZERFAUST\AIOverlayDescription\\modeName\\playerAnimType\none\gunModel\\handModel\\isHandModelOverridable\1\idleAnim\viewmodel_panzerfaust_idle\emptyIdleAnim\viewmodel_stielhandgrenate_empty\fireAnim\viewmodel_panzerfaust_fire\lastShotAnim\viewmodel_panzerfaust_fire\meleeAnim\viewmodel_panzerfaust_melee\reloadAnim\viewmodel_panzerfaust_idle\raiseAnim\viewmodel_panzerfaust_pullout\dropAnim\viewmodel_panzerfaust_putaway\altRaiseAnim\viewmodel_panzerfaust_pullout\altDropAnim\viewmodel_panzerfaust_drop\quickRaiseAnim\viewmodel_panzerfaust_pullout\quickDropAnim\viewmodel_panzerfaust_putaway\adsFireAnim\viewmodel_panzerfaust_fire\adsLastShotAnim\viewmodel_panzerfaust_fire\adsUpAnim\viewmodel_panzerfaust_ADS_up\adsDownAnim\viewmodel_panzerfaust_ADS_down\weaponSlot\primary\moveSpeedScale\1\damage\1000\meleeDamage\150\fireDelay\0\meleeDelay\0.22\fireTime\1\meleeTime\0.8\reloadTime\0\reloadAddTime\0\dropTime\0.5\raiseTime\0.6\altDropTime\0.33\altRaiseTime\0.6\quickDropTime\0.25\quickRaiseTime\0.25\clipOnly\1\adsTransInTime\0.3\adsTransOutTime\0.6\adsZoomFov\80\adsZoomGunFov\40\adsZoomInFrac\0.5\adsZoomOutFrac\0.1\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\240\adsOverlayHeight\240\adsBobFactor\1\adsViewBobMult\0\hipSpreadStandMin\5\hipSpreadDuckedMin\3.5\hipSpreadProneMin\2\hipSpreadMax\6\hipSpreadDuckedMax\6\hipSpreadProneMax\6\hipSpreadDecayRate\2.5\hipSpreadFireAdd\0.4\hipSpreadTurnAdd\0\hipSpreadMoveAdd\2.3\hipSpreadDuckedDecay\1.375\hipSpreadProneDecay\1.6\hipReticleSidePos\0\adsSpread\1.7\adsIdleAmount\25\hipIdleAmount\80\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\30\gunMaxYaw\30\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.6\adsTransBlendTime\0.1\adsGunKickPitchMin\-30\adsGunKickPitchMax\-20\adsGunKickYawMin\-17\adsGunKickYawMax\17\adsGunKickAccel\250\adsGunKickSpeedMax\1000\adsGunKickSpeedDecay\10\adsGunKickStaticDecay\1\adsViewKickPitchMin\20\adsViewKickPitchMax\95\adsViewKickYawMin\-10\adsViewKickYawMax\30\adsViewKickCenterSpeed\2500\hipGunKickPitchMin\-5\hipGunKickPitchMax\-3\hipGunKickYawMin\-15\hipGunKickYawMax\15\hipGunKickAccel\250\hipGunKickSpeedMax\500\hipGunKickSpeedDecay\15\hipGunKickStaticDecay\1\hipViewKickPitchMin\100\hipViewKickPitchMax\150\hipViewKickYawMin\-50\hipViewKickYawMax\-80\hipViewKickCenterSpeed\1500\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\30\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.1\worldModel\xmodel/weapon_panzerfaust\hudIcon\gfx/icons/hud@panzerfaust.tga\modeIcon\\ammoName\panzerfaust\maxAmmo\1\startAmmo\1\clipName\panzerfaust\clipSize\1\dropAmmoMin\0\dropAmmoMax\0\viewFlashEffect\fx/muzzleflashes/panzerfaust_flash.efx\worldFlashEffect\fx/muzzleflashes/panzerfaust_flash.efx\pickupSound\weap_pickup\ammoPickupSound\\projectileSound\weap_panzerfaust_projectile\fireSound\weap_panzerfaust_fire\lastShotSound\\meleeSwipeSound\melee_swing_large\reloadSound\weap_panzerfaust_reload\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\shellEject\none\reticleCenter\\reticleSide\gfx/reticle/hud@side_small_arc\reticleCenterSize\32\reticleSideSize\24\reticleMinOfs\17\altWeapon\\twoHanded\1\semiAuto\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\adsViewErrorMin\0\adsViewErrorMax\0\wideListIcon\1\adsFire\1\killIcon\\wideKillIcon\1\flipKillIcon\1\noPartialReload\0\reloadAmmoAdd\0\autoAimRange\1000\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\fightDist\720\maxDist\1400\aiVsAiAccuracyGraph\panzerfaust.accu\aiVsPlayerAccuracyGraph\panzerfaust.accu\standMoveF\0\standMoveR\1\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\duckedOfsF\-2\duckedOfsR\2\duckedOfsU\-0.2\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-6\proneOfsR\3.5\proneOfsU\0.8\proneMoveF\0\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\4\posProneMoveRate\10\standMoveMinSpeed\110\duckedMoveMinSpeed\60\proneMoveMinSpeed\0\posRotRate\5\posProneRotRate\10\standRotMinSpeed\110\duckedRotMinSpeed\60\proneRotMinSpeed\0\explosionRadius\256\explosionInnerDamage\800\explosionOuterDamage\10\projectileSpeed\2800\projectileModel\xmodel/weapon_panzerfaust_rocket\projExplosionType\rocket\projExplosionEffect\\projExplosionSound\\projImpactExplode\1\projTrailEffect\fx/smoke/emitter_panzerfaust.efx\projectileDLight\200\projectileRed\0.75\projectileGreen\0.3\projectileBlue\1\destabilizationBaseTime\0.1\destabilizationTimeReductionRatio\0.8\destabilizationAngleMax\10\destabilizeDistance\1000\fireRumble\\meleeImpactRumble
this weapon file panzerfaust. i no change this files.
Share |
3st0nian
General Member
Since: Jan 14, 2008
Posts: 291
Last: Dec 4, 2017
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoD2 SP Mapping
Posted: Thursday, Dec. 11, 2014 04:21 pm
That is because there is no viewmodel for that weapon. Player cant use it.
Share |
sgt.hawkins
General Member
Since: Apr 12, 2013
Posts: 122
Last: Nov 28, 2016
[view latest posts]
Level 4
Category: CoD2 SP Mapping
Posted: Thursday, Dec. 11, 2014 09:25 pm
Dude! Its great to see you on the forums. I thought you were gone.
Share |
antonio.horvatovic0
General Member
Since: Jan 31, 2014
Posts: 225
Last: Jul 14, 2017
[view latest posts]
Level 4
Category: CoD2 SP Mapping
Posted: Friday, Dec. 12, 2014 12:15 pm
Holy crap, where have you been dude? I wanted to thank you for all your answers to all my "noobish" questions...guess what, I can map now!![lol]
Share |
3st0nian
General Member
Since: Jan 14, 2008
Posts: 291
Last: Dec 4, 2017
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoD2 SP Mapping
Posted: Saturday, Dec. 27, 2014 10:47 am
sgt.hawkins writes...
Quote:
Dude! Its great to see you on the forums. I thought you were gone.

Was busy with life. Luckily have some more free time now. [wave]

antonio.horvatovic0 writes...
Quote:
Holy crap, where have you been dude? I wanted to thank you for all your answers to all my "noobish" questions...guess what, I can map now!![lol]

I am very glad I could help you a little [wave]
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty 2 : CoD2 SP Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»