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Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Restricted Access Topic is Locked subscribe
Author Topic: adam!
morgawr
General Member
Since: Dec 15, 2004
Posts: 374
Last: Oct 7, 2021
[view latest posts]
Level 5
Category: CoDUO Mapping
Posted: Tuesday, Dec. 2, 2014 09:46 pm
Your Topic is locked, no one can reply.
Have you tried the clean brushes option.
I would highlight everything and make it a prefab, del old version,
but then I never do things the easy way :)
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Donefore
General Member
Since: May 1, 2009
Posts: 165
Last: Sep 20, 2018
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Level 4
Im a fan of MODSonair
Category: CoDUO Mapping
Posted: Wednesday, Dec. 3, 2014 12:54 am
?

What
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morgawr
General Member
Since: Dec 15, 2004
Posts: 374
Last: Oct 7, 2021
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Level 5
Category: CoDUO Mapping
Posted: Wednesday, Dec. 3, 2014 02:04 am
What is the what for ?
1) The topic being locked
2) Clean Brushes
3) The over the top work around

The wierdly locked topic is,
Topic: Lighting issue, invisible solid brush?
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adam!
General Member
Since: Oct 24, 2014
Posts: 8
Last: Dec 16, 2014
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Level 0
Category: CoDUO Mapping
Posted: Wednesday, Dec. 3, 2014 01:12 pm
I marked it as solved as I'd figured it out.
The invisible brushes were clip brushes that weren't shown.
I found them by going into the Layers menu, clicking select all brushes and then as I saw they were clip brushes, checked to see if they were visible in the view/show menu and they weren't!
Then for the light I had to use the flare workaround for UO.

I've got a weird script compile error in my .gsc now though... :/
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adam!
General Member
Since: Oct 24, 2014
Posts: 8
Last: Dec 16, 2014
[view latest posts]
Level 0
Category: CoDUO Mapping
Posted: Wednesday, Dec. 3, 2014 01:42 pm
Fixed the script error now, missed a .

All sorted :)
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