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Forum: All Forums : Valve's Source
Category: HL2 Mapping
Half-Life 2 Single Player, Deathmath, Orange Box, etc. mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: VTFEdit question...
DarkCyder
General Member
Since: Feb 13, 2007
Posts: 115
Last: Oct 15, 2014
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Level 4
Im a fan of MODSonair
Category: HL2 Mapping
Posted: Wednesday, Oct. 15, 2014 06:26 pm
attachment: image(224.8Kb)
Ok. I've been making My own textures, and I'm not sure where to put My normal map, specular, and bump map textures, in the VTFedit create VMT file pull down. Do I need both a bump, and normal texture. I've been using just normals in both the bumpmap, and normal map spots [see pic] Do I need a bumpmap at all? Where would I put the specular textures? thanks
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