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Forum: All Forums : Valve's Source
Category: HL2 Mapping
Half-Life 2 Single Player, Deathmath, Orange Box, etc. mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Doors with keycards that you can pick up. Can in be done in hammer?
DarkCyder
General Member
Since: Feb 13, 2007
Posts: 115
Last: Oct 15, 2014
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Level 4
Im a fan of MODSonair
Category: HL2 Mapping
Posted: Thursday, Sep. 11, 2014 02:09 pm
attachment: image(92.8Kb) image(112.1Kb) image(110.0Kb)
Hey there! Me again. I have a map with a lot of doors that I want to be locked unless the player has the appropriate keycard, or higher in their inventory. The keycards would be different colors. Jet black, Brown, Violet, Yellow, Orange, Red, & Grey. Jet black being the lowest, and Grey the highest clearance. (ie J card opens J doors only,, an O card opens O doors, and all below it, ans a G card opens all doors.
I also have some 'arcade machines" in the level, and wanted to have the screens animate a bit. Should I make the screens and animated texture, or have it a screen, and play a movie on it? The later of which I'm not sure how to do. Thanks
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