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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Gun Tag's
hoek
General Member
Since: Nov 24, 2010
Posts: 12
Last: Nov 22, 2016
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Level 1
Category: CoD2 MP Mapping
Posted: Saturday, May. 10, 2014 08:06 am
Hello somebody know how to refer to the weapon bone's(tag's)
I try the playfxontag(...) but it only work's the playermodel and i don't know how to refer the weapon bone's

edited on May. 10, 2014 08:08 am by hoek
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ukdjaj
General Member
Since: Jun 1, 2008
Posts: 2725
Last: May 17, 2016
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Level 9
Category: CoD2 MP Mapping
Posted: Monday, May. 12, 2014 06:40 am
From what i can remember

tag_brass refers to the ejection of shells

tag_flash is the muzzle flash

j_bolt is the bolt of the gun

j_clip is the magazine of the gun

j_gun is the rest of the gun model

Thanks, Ukdjaj[thumbs_up]
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hoek
General Member
Since: Nov 24, 2010
Posts: 12
Last: Nov 22, 2016
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Level 1
Category: CoD2 MP Mapping
Posted: Wednesday, May. 14, 2014 09:14 am
It 's okey but if i try this : playfxontag(asd,self,TAG_FLASH) the cod2 is crashed becouse the the cod2 can't found TAG_FLASH tag, only the playerbody tag's
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MODSonline.com Forums : Call of Duty 2 : CoD2 MP Mapping

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