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Forum: All Forums : Call of Duty 4
Category: CoD4 SP Mapping
CoD 4 mapping and level design for single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: laser sight on specific AI not ALL!
SPi
General Member
Since: Jul 4, 2012
Posts: 531
Last: Nov 9, 2019
[view latest posts]
Level 6
Category: CoD4 SP Mapping
Posted: Thursday, May. 8, 2014 11:37 pm
Hi how can i make some specific AIs to have laser sight?
i found this in ZEROY
Code:
self LaserOn();

and i used it like this
Code:
	level.guy1 = getent("guy1", "targetname");
	level.guy1 LaserOn();

and it didnt work!
and i dont want to use
Code:
cg_LaserForceOn 1

cos this makes all AI have laser and i dont want this
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MODDER_BC
General Member
Since: Oct 17, 2012
Posts: 54
Last: Jan 30, 2015
[view latest posts]
Level 3
Category: CoD4 SP Mapping
Posted: Friday, May. 9, 2014 03:47 pm
Have this line in your main
Code:
maps\_nightvision::main();


Then calling the Laser Functions On/Off work just fine on specific AI.

Make sure the player is using night vision or you wont see the laser from your AI.
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SPi
General Member
Since: Jul 4, 2012
Posts: 531
Last: Nov 9, 2019
[view latest posts]
Level 6
Category: CoD4 SP Mapping
Posted: Friday, May. 9, 2014 05:47 pm
Isnt there any way to do it without the player using thew nightvision?
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MODDER_BC
General Member
Since: Oct 17, 2012
Posts: 54
Last: Jan 30, 2015
[view latest posts]
Level 3
Category: CoD4 SP Mapping
Posted: Friday, May. 9, 2014 06:23 pm
I think its only viewable while using the night vision.
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MODSonline.com Forums : Call of Duty 4 : CoD4 SP Mapping

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