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Forum: All Forums : Call of Duty
Category: CoD+UO Map + Mod Releases
Release announcements of custom maps and other content related to Call of Duty and Call of Duty United Offensive.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: CoD1 & CoD:UO Meatbot v0.1 Pre-Alpha (Release)
gunrock
General Member
Since: Oct 30, 2004
Posts: 172
Last: Oct 3, 2018
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Level 4
Category: CoD+UO Map + Mod Releases
Posted: Saturday, Mar. 1, 2014 10:02 am
Check this out on you tube it's an offline and online bots for CoD+UO: Meatbot v0.1 the link is below.


http://www.fileswap.com/dl/QWtyx8u3m1/

edited on Mar. 1, 2014 10:04 am by gunrock
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AndrewT
General Member
Since: Feb 28, 2005
Posts: 58
Last: Oct 27, 2017
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Level 3
Category: CoD+UO Map + Mod Releases
Posted: Sunday, Mar. 2, 2014 02:48 pm
great stuff, i would love to use it for testing custom maps, but as far as i can see, i have to wait until the waypoint editor gets released.
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Donefore
General Member
Since: May 1, 2009
Posts: 165
Last: Sep 20, 2018
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Level 4
Im a fan of MODSonair
Category: CoD+UO Map + Mod Releases
Posted: Tuesday, Mar. 4, 2014 05:16 pm
does this only work on windows servers? cod uo 1.51

Donefore

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Donefore
General Member
Since: May 1, 2009
Posts: 165
Last: Sep 20, 2018
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Level 4
Im a fan of MODSonair
Category: CoD+UO Map + Mod Releases
Posted: Wednesday, Mar. 5, 2014 07:19 am
attachment: application(703.9Kb)
I got this from a website
AlfaCOD-UO waypoints pk3

Donefore


So far I can only get this to work on COD UO 1.51 & 1.41 Windows server

Does not run with Linux if any can make this work with Linux please post, But I will keep trying

edited on Mar. 5, 2014 09:29 am by Donefore
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ozzy
General Member
Since: Jul 9, 2004
Posts: 59
Last: Apr 23, 2019
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Level 3
Category: CoD+UO Map + Mod Releases
Posted: Saturday, Mar. 8, 2014 09:45 am
what website was it
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Donefore
General Member
Since: May 1, 2009
Posts: 165
Last: Sep 20, 2018
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Level 4
Im a fan of MODSonair
Category: CoD+UO Map + Mod Releases
Posted: Saturday, Mar. 8, 2014 03:53 pm
cant find it now [banghead]
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[ATB]
General Member
Since: Feb 10, 2007
Posts: 134
Last: Jan 20, 2019
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Level 4
Im a fan of MODSonair
Category: CoD+UO Map + Mod Releases
Posted: Sunday, Jul. 27, 2014 07:49 am
CoD1 & CoD:UO Meatbot v0.2 Pre-Alpha (Release)

----------------------------------------------------
v0.2 Changelog:
----------------------------------------------------
- Added: Meatbot Waypoint Developer.
- Added: experimental PeZBOT waypoint option for Map developers and players that want to quickly 'Waypoint and Play' and are more familiar with the simpler PeZBOT waypoint system (Waypoint Developer included).
- Fixed: bots now drop weapons.
- Added: Force team and Autobalance for Humans Vs Bots gameplay, choose Allies, Axis or Random to force human player team.
- Added: Bot Melee.
- Fixed: bot Panzerfaust and Bazooka usage.
- Fixed: CoD1 walk animation on some weapons.
- Added: original (manual) bot spawning option for waypoint developers to test Meatbot waypoints (bot_loadingstyle)
- Added: improved select_map to play both Meatbot waypoints or PeZBOT waypoints so you can have a mix of waypoint types on a single rotation.
- Added: Meatbot waypoints for mp_arnhem (UO Only), mp_tigertown, haugesund_docks (UO Only) and mp_priory.
- Added: PeZBOT waypoints for midnight, hamlet (CoD1 Only), mp_uo_borisovka2 (UO Only), mp_uo_borisovka2_night (UO Only), mp_saint-lo, mp_stcomedumont and remagen_v1.1.
- Added: several more configuration Cvars (see server.cfg for all new settings).
- Fixed: several bugs, removed redundant code and tweaked several values.
- Added: some documentation.

---------------------------------------------------
Credits:
---------------------------------------------------
Meatbot Creator: Maks Deryabin
Additional Coding: Cepe7a, asdfg
Knokploeg Sound Mod: Michel S. Boonstra
Workable Dedicated Server solution: Dobriy
PeZBOT Code: Perry Hart
CoD & CoDUO Meatbot Port; KP Sound port; Additional Coding; Waypointing: ATB

----------------------------------------------------
Open Source:
----------------------------------------------------
Full permission is granted for you to add this mod to your own CoD1 or UO project (in whole or in part) or to continue to develope this mod and release your own improved version as long as you give due and noticeable credit for what you use.

See ReadMe.doc in the download for more info

----------------------------------------------------
Download:
----------------------------------------------------
Link: http://www.fileswap.com/dl/R2Yms9XLo5/
Alternative Link: https://mega.co.nz/%23!ENkxVCyS!sOn38JRIw--duhLJWIgLikxoSHFZ3CRk18AUVkDrnAk

Release Page: http://www.youtube.com/watch?v=-aybsZ-5orQ
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Donefore
General Member
Since: May 1, 2009
Posts: 165
Last: Sep 20, 2018
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD+UO Map + Mod Releases
Posted: Sunday, Jul. 27, 2014 11:02 am
Does this work on COD UO 1.41 Linux servers ?

I tried again and this is wjhat I get ERROR

Sys_LoadDll(/usr/local/games/uo/722038/208.167.224.75:28960/uo/MeatBots/game.mp.uo.i386.so)... ok
Sys_LoadDll(game) found **vmMain** at 0xe60fc17c
Sys_LoadDll(game) succeeded!
------- Game Initialization -------
gamename: CoD:United Offensive
gamedate: Sep 24 2004

******* script compile error *******
unknown function: (file 'maps\mp\gametypes\_teams.gsc', line 2897)
vehicle maps\mp\_tankdrive_gmi::setVehicleOwner( self, 10 );

*
************************************
********************
ERROR: script compile error
(see console for details)
********************
----- Server Shutdown -----
Resolving coduomaster.activision.com
coduomaster.activision.com resolved to 63.146.124.59:20610
Sending heartbeat to coduomaster.activision.com
==== ShutdownGame ====
any Ideas

Donefore
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[ATB]
General Member
Since: Feb 10, 2007
Posts: 134
Last: Jan 20, 2019
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD+UO Map + Mod Releases
Posted: Sunday, Jul. 27, 2014 12:30 pm
Hi again [wave]

Donefore writes...
Quote:

******* script compile error *******
unknown function: (file 'maps\mp\gametypes\_teams.gsc', line 2897)
vehicle maps\mp\_tankdrive_gmi::setVehicleOwner( self, 10 );


That error is because you're using patch 1.4 and the teams.gsc in the mod is for 1.51. I sent you a version that runs fine on 1.4 PC, but the last we spoke we were hitting this error:

Quote:

********************
ERROR: BG_IndexForString: unknown token 'kar98k_sniper_mp': (mp/playeranim.script, line 222)
********************


As I said when we last spoke, without a linux system to look at I can't really investigate why it's throwing up that error. The only thing I can suggest right now is that you dig that file out of your UO game files and send it to me for comparison with the 1.4 version I used in the mod... [ohwell]
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Donefore
General Member
Since: May 1, 2009
Posts: 165
Last: Sep 20, 2018
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD+UO Map + Mod Releases
Posted: Sunday, Jul. 27, 2014 04:37 pm
loaded this up at my 1.51 Linux server still same error message.

So this mod only works for COD UO 1.41 & 1.51 windows base servers. Tested on both windows 1.41 and 1.51 works
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