Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 70 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty: World at War
Category: CoDWW Map + Mod Releases
Release announcements of custom maps and mods and other content related to Call of Duty: World at War.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: mp_carentan beta Release
DieCommander
General Member
Since: Apr 7, 2005
Posts: 4
Last: Feb 9, 2014
[view latest posts]
Level 0
Category: CoDWW Map + Mod Releases
Posted: Sunday, Feb. 9, 2014 11:09 pm
Hey Guys,

We have released the map Carentan Beta for CoDWW.

special notes:

- artillery integrated
- NO DOGS in this beta
-------------------------------------
playable gametypes:
FFA, TDM, SD, SAB, HQ (KOTH), CTF
-------------------------------------
mp_carentan beta is nearly a rebuild of the Original CoD-classic map Carentan

specials:

1. modified uniforms/skins by Blitz88 & Kouligov
2. dynamic objects
3. destructible vehicles
4. new textures

-------------------------------------
map size: medium
-------------------------------------

mp_carentan_beta tested with:
ACE_5.6, AWE 2.5

______________________

To download follow this link

download[


please support us and post error reports, etc. at http://www.evampires.net/index.php?site=forum_topic&topic=297&type=ASC&page=1
Share |
DieCommander
General Member
Since: Apr 7, 2005
Posts: 4
Last: Feb 9, 2014
[view latest posts]
Level 0
Category: CoDWW Map + Mod Releases
Posted: Sunday, Feb. 9, 2014 11:25 pm
attachment: image(81.4Kb)
Project
Share |
Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
[view latest posts]
Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoDWW Map + Mod Releases
Posted: Sunday, Feb. 16, 2014 03:17 pm
I'm curious as to if you rebuilt the map from scratch or used a decompiled source?
Share |
BavarianBastard
General Member
Since: Jan 3, 2009
Posts: 1
Last: Feb 18, 2014
[view latest posts]
Level 0
Category: CoDWW Map + Mod Releases
Posted: Tuesday, Feb. 18, 2014 12:41 am
The original map was decompiled, but just to get an overall view of measures of buildings, streets, etc., as in our opinion, this was one of the best maps regarding playability.
Decompile was just used to set placeholders, but after this, everything was built from the scratch.
YouŽll see, itŽs not an exact copy of the original, but the structure remains the same.
We hope youŽll like it and looking forward to comments, error reports and suggestions for improvements.
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty: World at War : CoDWW Map + Mod Releases

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»