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Forum: All Forums : Call of Duty 4
Category: CoD4 Scripting
Scripting and coding with Call of Duty 4.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Purge Zombies
sgheeng
General Member
Since: Feb 8, 2014
Posts: 1
Last: Feb 8, 2014
[view latest posts]
Level 0
Category: CoD4 Scripting
Posted: Saturday, Feb. 8, 2014 10:45 am
Hi I downloaded the Before The Dawn (old old old version) source code...

I'd like to create a admin menu for purge zombies!
I think that zombies are identities but I need some help for purge all zombies.

I create that:
Code:

if(self.isadmin)
{
	zombies = level.zombies;
	if(zombies.size > 0)
	{
		for(i = 0; i < zombies.size; i++)
		{
			zombie = zombies[i];
			zombie #KILLCOMAND!					
		}
	}
	IPrintLnBold("^1All zombies were killed");
}
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Brodie
General Member
Since: Mar 28, 2013
Posts: 4
Last: Oct 10, 2014
[view latest posts]
Level 0
Category: CoD4 Scripting
Posted: Tuesday, Aug. 5, 2014 07:02 pm
download the alpha x16 and you'll find its already added bud
you can dl it at

www.btd-alpha-x.co.uk

or here

http://www.mediafire.com/download/9a3c77y7xzcikx4/Alpha_x16_Final.zip

and heres the latest waypoint file

http://www.mediafire.com/download/7859101e655sygz/zz_svr_waypoints.iwd
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