.KiLL3R. writes...Quote:
It's been a loooong time since I last mapped for UO, but I think the texture problem is caused when the compiler can't find the texture. Perhaps the texture is from UO and you're compiling using CoD1 settings?
Thanks for answering!! Maybe, i don't know. I'm a total newbie in mapping.
Here is my compiler script:
Code:
cd ..\..\UOtools\bin
q3map ../../uo/maps/mp_javihouse
q3map -vis ../../uo/maps/mp_javihouse
flare -extra -sundiffusesamples 10 -dumpoptions ../../uo/maps/mp_javihouse
cd ..\..\
pause
And the compiler log:
Code:
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty\uo\maps>cd ..\..\UOto
ols\bin
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty\UOTools\bin>q3map ../
../uo/maps/mp_javihouse
Q3Map v1.2 (c) 2003 Id Software Inc. / Infinity Ward / GMI Studios
---- q3map ----
----- FS_Startup -----
Current search path:
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty//Call of Duty
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pakb.pk3 (60 fi
les)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\paka.pk3 (41 fi
les)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pak9.pk3 (149 f
iles)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pak8.pk3 (235 f
iles)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pak6.pk3 (3 fil
es)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pak5.pk3 (4858
files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pak4.pk3 (1668
files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pak3.pk3 (1992
files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pak2.pk3 (694 f
iles)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pak1.pk3 (2642
files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pak0.pk3 (12816
files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty//main
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\localized_engli
sh_pak5.pk3 (46 files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\localized_engli
sh_pak3.pk3 (7 files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\localized_engli
sh_pak2.pk3 (9 files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\localized_engli
sh_pak1.pk3 (3736 files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\localized_engli
sh_pak0.pk3 (1204 files)
File Handles:
----------------------
30160 files in pk3 files
Loading map file C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/UOTo
ols/bin/../../uo/maps/mp_javihouse.map
WARNING: Couldn't find image for shader textures/italy/walls/plaster@wall_clean-
02
WARNING: Couldn't find image for shader textures/italy/floors/rock@cobblestone-0
4
WARNING: Couldn't find image for shader textures/skins/wood@tree2trunk
WARNING: Couldn't find image for shader textures/ukraine/doors/wood@door_inside_
railstation_p
WARNING: Couldn't find image for shader textures/ukraine/doors/wood@cabinet_side
_dr_b
WARNING: Couldn't find image for shader textures/sky/pegasusnight
WARNING: Couldn't find image for shader textures/ardennes/doors/wood@oldplain
WARNING: No collision map file for misc_model "xmodel/character_airborne_101" fi
le: "collmaps/character_airborne_101.map"
WARNING: No collision map file for misc_model "xmodel/character_airborne_101" fi
le: "collmaps/character_airborne_101.map"
WARNING: Couldn't find image for shader textures/common/clip_nosight_nothing
writing C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/UOTools/bin/.
./../uo/maps/mp_javihouse.prt
19 unique shaders
18 actual shaders
finding triangle windings...
merging into concave windings...
added 46 points for thin polygons (5.1% more points)
fixing t-junctions...
finding index mapping and snapping vertices...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
simplifying triangles...
48 tris simplified away (6.6%)
emitting triangles...
0 vertices couldn't be merged because the textures point different ways
Writing C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/UOTools/bin/.
./../uo/maps/mp_javihouse.bsp
1 seconds elapsed
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty\UOTools\bin>q3map -vi
s ../../uo/maps/mp_javihouse
Q3Map v1.2 (c) 2003 Id Software Inc. / Infinity Ward / GMI Studios
---- vis ----
----- FS_Startup -----
Current search path:
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty//R╕▀u☻
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty//Call of Duty
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pakb.pk3 (60 fi
les)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\paka.pk3 (41 fi
les)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pak9.pk3 (149 f
iles)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pak8.pk3 (235 f
iles)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pak6.pk3 (3 fil
es)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pak5.pk3 (4858
files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pak4.pk3 (1668
files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pak3.pk3 (1992
files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pak2.pk3 (694 f
iles)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pak1.pk3 (2642
files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\pak0.pk3 (12816
files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty//main
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\localized_engli
sh_pak5.pk3 (46 files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\localized_engli
sh_pak3.pk3 (7 files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\localized_engli
sh_pak2.pk3 (9 files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\localized_engli
sh_pak1.pk3 (3736 files)
C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/\main\localized_engli
sh_pak0.pk3 (1204 files)
File Handles:
----------------------
30160 files in pk3 files
reading C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/UOTools/bin/.
./../uo/maps/mp_javihouse.bsp
reading C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/UOTools/bin/.
./../uo/maps/mp_javihouse.prt
128 portalclusters
407 numportals
451 numfaces
814 active portals
0 hint portals
visdatasize:2056
0...1...2...3...4...5...6...7...8...9... (0)
8 average number of passages per leaf
0 MB required passage memory
0...1...2...3...4...5...6...7...8...9... (0)
0...1...2...3...4...5...6...7...8...9... (0)
creating leaf vis...
Average clusters visible: 85
writing C:/Program Files (x86)/Steam/SteamApps/common/Call of Duty/UOTools/bin/.
./../uo/maps/mp_javihouse.bsp
0.00 seconds elapsed
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty\UOTools\bin>flare -ex
tra -sundiffusesamples 10 -dumpoptions ../../uo/maps/mp_javihouse
models in world bsp: enabled
model shadows: enabled
model alpha shadows: enabled
occluder merging: disabled
area light backsplash: enabled
smooth normals: enabled
visual debugging: disabled
keep visual only polys: disabled
verbose messages: disabled
debug lightmap areas: disabled
debug lightmap bleeding: disabled
poly in solid correction: enabled
diffuse sunlighting: enabled
point-sampled diffuse sun: enabled
single-sample diffuse sun: disabled
lightmap calculation: enabled
extra alpha check: enabled
max alpha pixels: 1024
find leafs for lights: enabled
max polys: 1048576
max vertices: 4194304
max brushes: 262144
max occluders: 0
bsp poly split cost: 8
axis-aligned bsp threshold: 500
point light scale: 7500
linear light scale: 0.000125
light grid scale: 1
overbright scale: 2
one over min intensity: 255
hemicube edge size: 10
surface light step world: 16
surface light step sky: 128
----- FS_Startup -----
Current search path:
File Handles:
----------------------
0 files in pk3 files
§Filesystem call made without initialization
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty\UOTools\bin>cd ..\..\
C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty>pause
Press any key to continue . . .
And here is a photo with Radiant settings:
Photo
Thank you SO MUCH for your help!! This is totally frustrating :/
edited on Jan. 9, 2014 10:23 am by Hambert