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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: what setting in AssMan
ebusanta001
General Member
Since: Mar 3, 2013
Posts: 195
Last: Aug 25, 2020
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Level 4
Im a fan of MODSonair
Category: CoD Mapping
Posted: Sunday, Nov. 10, 2013 02:28 am
Hello,
I'm trying to make custom heads and helmet for mp body. but I dont know what setting to set it Asset Manager. I tried "rigid" and it ended up with the head on the ground, not shoulder.
Can you help me out?
Thanks
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gunrock
General Member
Since: Oct 30, 2004
Posts: 172
Last: Oct 3, 2018
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Level 4
Category: CoD Mapping
Posted: Monday, Nov. 11, 2013 10:04 pm
In Asset Manager. set it to "animated" instead of rigid.[wave]
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ebusanta001
General Member
Since: Mar 3, 2013
Posts: 195
Last: Aug 25, 2020
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Level 4
Im a fan of MODSonair
Category: CoD Mapping
Posted: Tuesday, Nov. 12, 2013 12:43 am
gunrock writes...
Quote:
In Asset Manager. set it to "animated" instead of rigid.[wave]


Thank you for your reply but I think I fixed the problem.
I forgot to precise the root bone. It was supposed to be tag_helmet.
Cheers[rocking]
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MODSonline.com Forums : Call of Duty : CoD Mapping

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