Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 9 Guests
Online:

LATEST FORUM THREADS

»
warfare
CoD4 Map + Mod Releases
Voting menu on maps
CoD+UO General
Hauling 911
CoDBO3 General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: New character for CoD error
ebusanta001
General Member
Since: Mar 3, 2013
Posts: 195
Last: Aug 25, 2020
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD Mapping
Posted: Wednesday, Aug. 21, 2013 09:40 am
attachment: image(198.1Kb) image(213.3Kb)
I have taken 2 screenshots so illustrate it.
clonetrooper_char.blend.blend.jpg
This is what I want it to be

But unfortunately, it turns out to be this:
shot0001.jpg

Do you know what kind of error is this?
Please help. I need this
Share |
SparkyMcSparks
General Member
Since: Feb 28, 2004
Posts: 1713
Last: Dec 29, 2016
[view latest posts]
Level 8
Im a fan of MODSonair
Category: CoD Mapping
Posted: Wednesday, Aug. 21, 2013 05:23 pm
Obvious question: Did you rig it properly?

If yes, did you create the GDT entry properly for an "MP Type" asset?
Share |
ebusanta001
General Member
Since: Mar 3, 2013
Posts: 195
Last: Aug 25, 2020
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD Mapping
Posted: Thursday, Aug. 22, 2013 01:41 am
SparkyMcSparks writes...
Quote:
Obvious question: Did you rig it properly?

If yes, did you create the GDT entry properly for an "MP Type" asset?


For riging, I believe I have match the bone (Bip01... ) with the mesh and set it to horizon position.

For mptype in asset manager, i'm not so sure. Must I create a new character then and mptype? Can you provide me some instruction?

Thanks
Share |
ebusanta001
General Member
Since: Mar 3, 2013
Posts: 195
Last: Aug 25, 2020
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoD Mapping
Posted: Thursday, Aug. 22, 2013 10:40 am
attachment: image(215.8Kb)
Ok, here is what I did:
I create an character, mpplayermodel then mp type in assetmanager.
Here is the result
shot0002.jpg
better but it's just a statue with no movement.
and the head is misplaced


I use blender to rig my character.
Beside, it shown
WARNING: Attempting to meld model, but root part '' of model 'clonetrooper_head' not found in model 'clonetrooper' or any of its descendants

Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty : CoD Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»