Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 59 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty: World at War
Category: CoDWW SP Mapping
Call of Duty: World at War single player mapping, scripting and everything single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: Dragon-teeth w/o sticks in it?
phedon
General Member
Since: Oct 10, 2009
Posts: 23
Last: Apr 7, 2013
[view latest posts]
Level 1
Category: CoDWW SP Mapping
Posted: Saturday, Apr. 6, 2013 09:53 am
Hi guys,
i've searched the models and the web, but i couldn't find any clue: ain't there dragon-tooth in WaW without sticks in it?
I thought, I saw some in the Seelow-Map, but now where I want to make a Hürtgenwald-Map I can't find any.. Or am I searching wrong? [confused]

Best regards

phedon
Share |
3st0nian
General Member
Since: Jan 14, 2008
Posts: 291
Last: Dec 4, 2017
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoDWW SP Mapping
Posted: Saturday, Apr. 6, 2013 01:06 pm
They are probably made in radiant. But they are really easy to make yourself.
Share |
AFirstTImeMapMaker
General Member
Since: May 30, 2011
Posts: 214
Last: Oct 27, 2018
[view latest posts]
Level 4
Category: CoDWW SP Mapping
Posted: Saturday, Apr. 6, 2013 01:23 pm
The models in the game are mostly all made in MAYA. You have to convert the model "the dragontooth with the teeth" using TOM_BMX XMODEL EXPORTER.

Go install the BLENDER COD EXPORT TOOL.

Convert it to OBJ, open up in Blender (first make it so the UP axis to be Z Up at the OBJ screen!., or the model will be sideways!!, after you make the UP axis to be Z UP, the other axis option will change automatically, dont change that!)

Remove the teeth, go to file> export > XMODEL_EXPORT, put it in a W@W folder

Go to Assist manager, make a new material for MODEL PHONG. You have to name the material the same like it is in the XMODEL_EXPORT file!

Open up your XMODEL_EXPORT file and scroll all the way down, you will find something like

MATERIAL "blablablablabla"

That is what you have to name your material, its the name in the " "

After you find your images and stuff and convert, add another entry in assest manager, but now under XMODEL

Name the xmodel you want it named

Find the XMODEL in the HIGH LOD section.

Set LOD to 3000

Set COLLISIONLOD to HIGH

Then it will appear in RADIANT now.




edited on Apr. 6, 2013 06:24 am by AFirstTImeMapMaker
Share |
phedon
General Member
Since: Oct 10, 2009
Posts: 23
Last: Apr 7, 2013
[view latest posts]
Level 1
Category: CoDWW SP Mapping
Posted: Saturday, Apr. 6, 2013 02:52 pm
attachment: image(39.6Kb)
Thx for your answers, guys.
I mean this on the left side of the picture.
You think, they made it by hand? The have made models for everything, but not for this? [lol]
Share |
AFirstTImeMapMaker
General Member
Since: May 30, 2011
Posts: 214
Last: Oct 27, 2018
[view latest posts]
Level 4
Category: CoDWW SP Mapping
Posted: Saturday, Apr. 6, 2013 03:34 pm
phedon writes...
Quote:
Thx for your answers, guys.
I mean this on the left side of the picture.
You think, they made it by hand? The have made models for everything, but not for this? [lol]


It should be in Radiant...they included all the models for W@W in the mod tools...
Share |
phedon
General Member
Since: Oct 10, 2009
Posts: 23
Last: Apr 7, 2013
[view latest posts]
Level 1
Category: CoDWW SP Mapping
Posted: Sunday, Apr. 7, 2013 06:19 am
AFirstTImeMapMaker writes...
Quote:
It should be in Radiant...they included all the models for W@W in the mod tools...


That's what I too thought, but I can't find it..

edited on Apr. 6, 2013 11:20 pm by phedon
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty: World at War : CoDWW SP Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»