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Forum: All Forums : Call of Duty 2
Category: CoD2 SP Mapping
Call of Duty 2 single player mapping, scripting and everything single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Mortar Team
xXDzepniXx
General Member
Since: Jul 27, 2012
Posts: 28
Last: Jun 26, 2015
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Level 2
Category: CoD2 SP Mapping
Posted: Tuesday, Mar. 12, 2013 02:54 am
I did the Call of Duty 2 Mortar Team tutorial although it kept saying "Cannot find maps_load" so does anyone else have a idea how to get it working or a new tutorial?
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3st0nian
General Member
Since: Jan 14, 2008
Posts: 291
Last: Dec 4, 2017
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Level 5
Im a fan of MODSonair
Category: CoD2 SP Mapping
Posted: Tuesday, Mar. 12, 2013 07:43 am
maps\_load::main();
maps\_mortarteam::main();
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xXDzepniXx
General Member
Since: Jul 27, 2012
Posts: 28
Last: Jun 26, 2015
[view latest posts]
Level 2
Category: CoD2 SP Mapping
Posted: Saturday, Mar. 16, 2013 07:49 pm
Not working I connected the trigger to the AI (Arrow to AI) then from AI to cover_pathnode (Arrow to Pathnode) then from the pathnode to the script origins (Arrow to origins) didn't work (also it was a red arrow)
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3st0nian
General Member
Since: Jan 14, 2008
Posts: 291
Last: Dec 4, 2017
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoD2 SP Mapping
Posted: Saturday, Mar. 16, 2013 08:17 pm
attachment: application(1.8Kb)
Check the attachment.
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xXDzepniXx
General Member
Since: Jul 27, 2012
Posts: 28
Last: Jun 26, 2015
[view latest posts]
Level 2
Category: CoD2 SP Mapping
Posted: Monday, Mar. 18, 2013 02:11 am
3st0nian writes...
Quote:
Check the attachment.
IT WORKS! But I would like to know if I were to have tanks now moving or staying still (I believe requires scripting) how would I combine it and work? Also the Mortars don't damage...
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MODSonline.com Forums : Call of Duty 2 : CoD2 SP Mapping

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