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Forum: All Forums : Call of Duty 2
Category: CoD2 SP Mapping
Call of Duty 2 single player mapping, scripting and everything single player.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Need help in script/trigger
Spiritualkid
General Member
Since: May 28, 2008
Posts: 27
Last: Mar 26, 2013
[view latest posts]
Level 2
Category: CoD2 SP Mapping
Posted: Sunday, Feb. 24, 2013 08:54 pm
01 .how can i do a mission objective with a trigger like ex: Go to the Bank

and when 1 reach the bank it says mission completed.

02. how can i add a fade out when all my missions done and need to end the mapp

03 how can i add if first map goes of (end of all missions and fade out to Victory Background) after that 1 Click to next map and it loads my second map.

if you could pls help

it needed to an american campaign to SP
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3st0nian
General Member
Since: Jan 14, 2008
Posts: 291
Last: Dec 4, 2017
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoD2 SP Mapping
Posted: Monday, Feb. 25, 2013 06:58 pm
Code:
bankTrigger = getent("bank_trigger", "targetname");
objective_add(1,"active",&"your_string_here", bankTrigger.origin);
objective_current(1);
bankTrigger waittill("trigger");//Player touches the trigger 
objective_state(1, "done");


Ending mission and starting new one(dont know if this works):
MissionSuccess( "name of the next map", false );
http://zeroy.com/script/level/missionsuccess.htm
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Spiritualkid
General Member
Since: May 28, 2008
Posts: 27
Last: Mar 26, 2013
[view latest posts]
Level 2
Category: CoD2 SP Mapping
Posted: Tuesday, Feb. 26, 2013 07:39 pm
Thx mate you help me alot in here :D[rocking]
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MODSonline.com Forums : Call of Duty 2 : CoD2 SP Mapping

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