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Forum: All Forums : General Gaming Topics
Category: General Mapping
General chat about mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Another Jedi Knight 2 problem
FreedomThief
General Member
Since: Aug 1, 2004
Posts: 26
Last: Oct 28, 2005
[view latest posts]
Level 2
Category: General Mapping
Posted: Friday, Oct. 28, 2005 06:00 pm
Alright, i have created steps with a part of them beveled, and capped... They make a half oval to push against the side of a structure in my map. I believe i might have used a shader or something for the verticle part of the bevel, and now everytime i walk on the steps, it makes a water sound, such as if you were to be walking in water. So i figured i could copy the JPEG file to it, and then paste it into a custom folder and just change the texture path to the new one. (In other words i put it in a place where it wouldn't refer to the shader script for information) However, this was unsuccessful, and i have ran out of ideas. Any help would be greatly appreciated.
[banghead] [banghead] [banghead]
Using GTKRadiant 1.4
Windows XP
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MODSonline.com Forums : General Gaming Topics : General Mapping

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